Modern Games
Browse all Modern board games in the Meeple Pulse database.
Styles
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalPoliticalPress Your LuckSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #272
Codenames: Duet
2017Codenames: Duet is the cooperative, two-player evolution of the hit party game, Codenames. The objective is for both players to work in harmony to uncover all 15 of their shared secret agents from a grid of 25 word cards. Unlike its competitive predecessor, this version is a race against the clock, challenging the team to complete their mission within a limited number of turns, typically nine. Success hinges on clever word association and the ability to get on the same wavelength as your partner. The game presents a pure puzzle of communication and deduction, where players must navigate a minefield of innocent bystanders and deadly assassins, all represented by seemingly random words on the table.
The core of the game lies in its unique double-sided key card. This card, placed between the players, shows each person a different perspective of the 5x5 grid. On each side, nine words are marked as friendly agents (green), three are deadly assassins (black), and the rest are harmless bystanders (tan). The twist is that while some agents are unique to each player's side of the card, others overlap, creating a shared pool of 15 total agents that must be identified. Players alternate giving a single-word clue followed by a number, indicating how many words on the board correspond to their clue. If their partner correctly touches an agent card, it's covered, and they can continue guessing. Contacting a bystander immediately ends the turn, and touching an assassin results in an instant loss for the team. After each turn, a timer token is used, ratcheting up the pressure as the turn limit approaches.
Codenames: Duet is celebrated for its brilliant distillation of the original game's magic into an intimate and challenging experience for two. The cooperative dynamic transforms the game from a team-based competition into a collaborative puzzle. Players must think not only about the clues they give but also about the potential interpretations their partner might have, leading to moments of incredible synergy or hilarious miscommunication. The tension is palpable as each guess could be the one that uncovers a hidden agent or triggers a game-ending assassin. For those seeking even greater challenges and replayability, the game includes a mission map with a campaign-style progression, introducing new rules and constraints that alter the difficulty and win conditions. This combination of simple rules, profound strategic depth, and a focus on partnered thinking makes it a standout title for couples and pairs of friends.
2 15m⚖️ 1.1

RANK #287
MicroMacro: Crime City is a groundbreaking cooperative experience that transforms the traditional 'hidden object' concept into a sophisticated investigative challenge. Set within a massive, intricately detailed 75 x 110 cm map of a monochrome metropolis, players take on the role of detectives tasked with solving 16 distinct criminal cases. The game's defining feature is its 'living' map, which functions as a temporal landscape where time and space are intertwined. Characters are not just static drawings; they appear multiple times across the city, allowing players to trace their movements from the moments leading up to a crime through to the aftermath.
The gameplay loop is elegantly simple yet intellectually stimulating. Each case begins with an introductory card that presents a victim or a suspicious event. Working together, players must scour the dense urban environment to find the starting point and then follow the trail of suspects and witnesses. This requires a sharp eye for detail and the ability to connect events chronologically as you 'rewind' or 'fast-forward' through the character's day. While the game provides a step-by-step investigation via scenario cards, an advanced 'Expert Mode' allows seasoned players to solve the entire mystery using only the initial prompt, relying solely on their own observation and logic to piece together the narrative.
The appeal of MicroMacro lies in its unique blend of visual storytelling and deductive gameplay. It successfully bridges the gap between casual puzzle-solving and deep narrative engagement, making it accessible to non-gamers while remaining deeply satisfying for hobbyists. The minimalist, whimsical art style often masks mature themes of crime and intrigue, creating a compelling contrast that keeps players immersed in the hunt. As a winner of the prestigious Spiel des Jahres award, it has been celebrated for its innovation and its ability to turn a simple piece of paper into a vibrant, interactive mystery world that is best enjoyed with a close group of friends or even as a solo challenge.
1-4 30m⚖️ 1.1