Betting Games
Browse all Betting board games in the Meeple Pulse database.
Styles
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalPoliticalPress Your LuckSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #528
Wavelength
2019Wavelength is an immensely engaging team-based party experience that centers entirely on social guessing, empathy, and intuitive communication. At its heart, this brilliant tabletop offering challenges players to read their friends' minds while utilizing a striking, custom three-dimensional dial device. The primary objective is to successfully guide your squad to a hidden location on a spectrum using only a single conceptual hint. It is highly celebrated within the tabletop community for its unparalleled ability to spark hilarious, profound, and sometimes bizarre debates about how different individuals perceive the exact same concepts in our strange world.
The fundamental gameplay loop splits participants into two competing factions, with a designated device placed in the center of the table. During a turn, one individual on the active side takes on the role of the 'Psychic.' This key participant draws a Spectrum Card that displays two opposing binaries, such as 'Hot' versus 'Cold' or 'Utopia' versus 'Dystopia.' The Psychic then randomly spins the wheel inside the plastic device and peeks behind the viewing screen to locate a hidden bullseye containing varying scoring zones. After closing the screen to conceal the target from everyone else, the Psychic must provide precisely one conceptual clue to guide their allies to that exact spot on the spectrum. For instance, if the target leans slightly toward the cold side, the Psychic might simply say the word 'Salad.'
Following the clue, the active group must collaborate, discuss, and often argue playfully as they physically rotate the red dial to the position they believe matches the hint. At this juncture, the opposing squad engages in a push-your-luck betting mechanic, guessing whether the true target lies to the left or the right of the active team's placement. Finally, the screen is opened to reveal the truth. The active participants score points based on how close they landed to the exact center of the bullseye, while the opponents can snag a bonus point for a correct directional bet.
Teams continue taking turns in this manner until one reaches the winning threshold of ten points. People absolutely adore this title because of its immense accessibility; boasting a remarkably low complexity, the rules can be explained in mere minutes, making it incredibly welcoming for non-gamers. Furthermore, its versatile structure comfortably accommodates large crowds or can be adapted into a fully cooperative mode for smaller gatherings, ensuring it shines on nearly any game night.
2-12 45m⚖️ 1.1