Wargame Games
Browse all Wargame board games in the Meeple Pulse database.
Styles
AbstractAbstract StrategyAdventureAnimalsCard GameChildren's GameCivilizationCo-operativeCompetitiveDiceEconomicEducationalEuroExpansion for Base-gameFamilyFantasyFightingHistoricalHorrorMedievalMedium HeavyMiniaturesPartyParty GamePrint & PlayPuzzle-LikeRacingReal-timeSpace ExplorationSportsStrategyTerritory BuildingThematicWargame
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyFightingHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalParty GamePoliticalPress Your LuckRacingSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap AdditionMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMove Through DeckMovement PointsMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingOwnershipPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStat Check ResolutionStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

The quest for a definitive board game titled "The Second Battle of Corinth" released in 2016 reveals a fascinating landscape where the historical American Civil War engagement is extensively covered, albeit often not under that precise title for a standalone 2016 board game. While no specific dedicated tabletop game from that year has been identified, the pivotal 1862 conflict, fought in Corinth, Mississippi, has inspired numerous wargame scenarios, expansions, and larger campaign games that allow enthusiasts to delve into its strategic and tactical complexities. This elusive "Second Battle of Corinth" represents the fervent desire of wargamers to recreate this critical moment in the Western Theater, where Union forces under Major General William S. Rosecrans decisively repelled a Confederate assault led by Major General Earl Van Dorn. The anticipation surrounding a dedicated game speaks to the battle's dramatic ebb and flow, making it a compelling subject for strategic analysis and immersive play.
Players seeking to experience the historical gravitas of the Second Battle of Corinth typically engage with it through highly detailed wargame systems. These often feature intricate map movement across hex-based terrain, meticulously modeled to reflect the historical battlefield, including key locations around Corinth. Resource management, particularly of troops, supplies, and command points, forms a crucial layer of gameplay, forcing players to make tough decisions about troop deployments, logistics, and offensive pushes. Area control is another defining mechanic, as players vie for control over vital objectives, strongpoints, and strategic chokepoints, attempting to outmaneuver and overwhelm their opponent's forces. Combat resolution typically involves dice rolls tempered by unit statistics, terrain, and command influence, simulating the fog of war and unpredictable nature of Civil War engagements. Whether commanding Union regulars or determined Confederate brigades, success hinges on a keen understanding of historical tactics and adapting to the dynamic battlefield situation.
The enduring appeal of "The Second Battle of Corinth" as a wargaming subject lies in its rich historical narrative and the strategic challenges it presents. It offers players the opportunity to rewrite history, or to prove the historical outcomes, by exploring alternative strategies and tactical decisions. Fans are drawn to the deep historical immersion, the careful study of orders of battle, and the challenging decision-making process inherent in commanding period-accurate forces. The intensity of defending or assaulting key positions, the desperate last stands, and the grand tactical maneuvers create a captivating experience that resonates deeply with history buffs and wargamers. Even without a specific 2016 release under this exact title, the essence of the Second Battle of Corinth continues to thrive within the wargaming community, offering unparalleled strategic depth and a profound connection to a pivotal American Civil War engagement.
2-4 90m⚖️ 3.0
BoxNo Cover Art
Sails of Glory is a tabletop wargame that simulates naval combat during the Age of Sail. Players take on the role of ship captains, commanding their vessels through treacherous waters and engaging in epic battles with enemy ships. The game's goal is to emerge victorious by sinking or capturing your opponents' ships, while also navigating the challenges of sea travel and weather conditions.
Gameplay involves a combination of strategic planning and tactical decision-making. Players must carefully manage their ship's resources, including ammunition, crew, and hull integrity, as they navigate through the game board. The game features a unique mechanic called 'Ship-to-Ship Combat', which allows players to engage in detailed battles with their opponents' ships. This mechanic involves rolling dice to determine the outcome of combat, taking into account factors such as ship speed, firepower, and maneuverability.
One of the key aspects that sets Sails of Glory apart from other wargames is its focus on historical accuracy. The game's designers have meticulously researched the naval warfare of the late 18th century, ensuring that every aspect of the game, from ship design to tactics, is as accurate as possible. This attention to detail creates an immersive and authentic experience for players, who can feel like they're truly commanding a ship in the heat of battle.
Sails of Glory has gained a loyal following among wargamers and history buffs alike, thanks to its unique blend of strategy and historical accuracy. Players love the game's complexity and depth, as well as its ability to simulate the thrill of naval combat. Whether you're a seasoned gamer or just starting out, Sails of Glory is an excellent choice for anyone looking to explore the world of tabletop wargaming.
m⚖️ 4.0
BoxNo Cover Art
Sails of Glory is a tabletop wargame that simulates naval combat during the Age of Sail. Players take on the role of ship captains, commanding their vessels through intricate battles and strategic maneuvers. The game's goal is to emerge victorious by sinking or capturing enemy ships while protecting one's own fleet.
Gameplay involves a combination of tactical decision-making and luck, as players must balance the need for aggressive action with the risk of taking damage from enemy fire. Each ship has its unique characteristics, such as speed, firepower, and maneuverability, which players must utilize effectively to gain an advantage over their opponents.
One of the key mechanics in Sails of Glory is the use of 'fate' cards, which represent the unpredictable nature of naval combat. These cards can either aid or hinder a player's progress, adding an element of surprise and uncertainty to each battle. Additionally, players must manage their ship's resources, such as ammunition and crew, to ensure they have the means to engage in prolonged combat.
The game's components are highly detailed and accurate, with intricate models of historic ships and beautifully crafted miniatures. This level of realism adds to the immersive experience, allowing players to feel like true naval commanders. Overall, Sails of Glory is a challenging and engaging game that requires strategy, skill, and a bit of luck to master.
m⚖️ 4.0

In Sails of Glory, you take on the role of a naval commander, leading your fleet into battle against the enemy's ships. The goal is to destroy or capture as many enemy vessels as possible while protecting your own ships from damage and destruction. The game features realistic ship designs and detailed miniatures, making it a visually stunning experience for fans of naval warfare and strategy games.
Gameplay involves maneuvering your ships through the waters, using various tactics and abilities to outmaneuver and defeat the enemy. Each ship has its unique strengths and weaknesses, requiring careful planning and execution to emerge victorious.
What sets Sails of Glory apart is its high level of realism and attention to detail, making it a must-have for anyone interested in naval warfare or history. The game also features a wide range of scenarios and campaigns, allowing players to explore different time periods and naval battles throughout history.
2-4 60m⚖️ 3.5
BoxNo Cover Art
Combat Commander
2006Combat Commander: Europe is a tactical-level board game that recreating infantry combat during the European Theater of World War II. Players take command of different factions—primarily the United States, Germany, and the Soviet Union—controlling squads, leaders, and specialized teams. The primary goal is to achieve victory by accumulating points through the control of strategic objectives on the map, the destruction of enemy units, or by successfully moving units off the opponent's map edge. Unlike many traditional wargames that focus on rigid movement phases, this game captures the chaotic and unpredictable nature of the battlefield, where survival often depends as much on luck and timing as it does on positioning.
At the heart of the game is the Fate Deck, a unique card-driven system that handles every aspect of the simulation. Each card in the deck serves multiple roles: it provides 'Orders' that allow players to move, fire, or recover; it contains 'Actions' that can be played out of turn to react to enemy movements; and it features pre-printed 'Dice Rolls' used for all combat and morale checks. This means that players do not use physical dice; instead, they flip cards to determine outcomes. This system introduces significant 'fog of war' and friction; if a player does not have a 'Fire' card in their hand, their troops simply cannot shoot that turn, simulating a breakdown in communication, jammed weapons, or hesitant soldiers. This mechanic forces players to manage their hand carefully, discarding less useful cards to cycle through the deck in search of the specific commands they need to execute their strategy.
What makes Combat Commander a beloved staple in the wargaming community is its incredible narrative flair and high replayability. Every scenario feels like a unique story unfolding, where a sudden 'Event' triggered by a card flip can change the weather, call in a sniper, or turn a regular soldier into a hero. The game is famous for its 'bursty' nature, where moments of relative calm can suddenly explode into desperate firefights or bayonet charges. Because the terrain is modular and the Fate Deck ensures no two matches play out the same way, the tactical puzzles remain fresh even after dozens of sessions. It moves away from the 'math-heavy' nature of some hex-and-counter games, offering instead a cinematic and emotionally engaging experience that rewards adaptability and risk management over pure calculation.
1-2 120m⚖️ 3.3
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