Worker Placement, Different Worker Types Games
Browse all Worker Placement, Different Worker Types board games in the Meeple Pulse database.
Styles
AbstractAbstract StrategyAdventureAge of ReasonAmerican WestAncientAnimalsAviation / FlightBluffingCard GameChildren's GameCity BuildingCivilizationCo-operativeCollectible ComponentsComic Book / StripCompetitiveDeductionDiceEconomicEducationalElectronicEnvironmentalEuroExpansion for Base-gameExplorationFamilyFan ExpansionFantasyFarmingFightingHistoricalHorrorHumorIndustry / ManufacturingMazeMedicalMedievalMedium HeavyMiniaturesModern WarfareMovies / TV / Radio themeMusicMythologyNapoleonicNauticalNegotiationNumberPartyParty GamePiratesPoliticalPost-NapoleonicPrehistoricPrint & PlayPuzzlePuzzle-LikeRacingReal-timeRenaissanceScience FictionSpace ExplorationSpies / Secret AgentsSportsStrategyTerritory BuildingThematicTrainsTransportationTravelTriviaVideo Game ThemeWargameWord GameWorld War II
Themes
AbstractAdventureAncientAnimalsArea ControlArtAviationBusinessCard GameCity BuildingCo-operativeCombatComic BookCompetitiveCooperativeCrimeEconomicEducationalEmergency ManagementEnvironmentalEnvironmentalismEspionageExplorationFantasyFarmingFightingHigh Player InteractionHistoricalHorrorHumorIndustry / ManufacturingIntrigueLiteraryMagicMarvelMedievalModernMuseumMusicMysteryMythologyNatureNauticalParty GamePoliticalPress Your LuckPuzzleRacingSatireSci-FiScience FictionSocial CommentarySocial InteractionSpaceSportsStrategySuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAdvantage TokenAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction / BiddingAuction CompensationAuction/BiddingAuction: DutchAuction: Fixed PlacementAuction: Multiple LotAuction: Once AroundAuction: Sealed BidAuctioningAutomatic Resource GrowthBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiasBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemClosed DraftingCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsConnectionsConstrained BiddingContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingCritical Hits and FailuresDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDelayed PurchaseDexterityDice DraftingDice DrivenDice PlacementDice RollingDie Icon ResolutionDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenEventsExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityInterruptsInvestmentKing of the HillLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightLoansLose a TurnMancalaMap AdditionMap MovementMap ReductionMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMelding and SplayingMemoryMission ObjectivesModular BoardModular Board ConstructionMove Through DeckMovement PointsMovement TemplatesMoving Multiple UnitsMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNeighbor ScopeNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOnce-Per-Game AbilitiesOne vs ManyOne vs. ManyOpen DraftingOrderingOwnershipPaper-and-PencilPartnershipsPattern BuildingPattern MovementPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesProgrammed MovementPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceRe-rolling and LockingReal-TimeRecipe FulfillmentResource ManagementResource to MoveRole PlayingRole SelectionRoles with Asymmetric InformationRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSingingSlide / PushSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationSpellingSquare GridStat Check / Skill CheckStat Check ResolutionStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTagsTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTraitor GameTrick-takingTug of WarTurn Order: Claim ActionTurn Order: PassTurn Order: Pass OrderTurn Order: ProgressiveTurn Order: Stat-BasedTurn Order: Time TrackUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVictory Points as a ResourceVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker PlacementWorker Placement with Dice WorkersWorker Placement, Different Worker TypesZone of Control

RANK #81
The Gallerist
2015The Gallerist is an intricate economic board game that immerses players in the world of art and capitalism. As a Gallerist, your mission is to build a renowned gallery by nurturing artists, acquiring and selling their works, and establishing a global reputation. The game supports 1-4 players and typically takes around 150 minutes to complete, making it a substantial investment of time but rewarding in its depth and complexity.
In The Gallerist, you navigate the complex landscape of art through various mechanics such as worker placement, commodity speculation, and investment. Each turn, you can hire assistants or use your workers to manage different tasks: promoting artists, buying and displaying artworks, and selling them for profit. The game also features open drafting and set collection elements, adding layers of strategy and decision-making.
What sets The Gallerist apart is its rich interplay between economic management and artistic promotion. You must balance short-term gains with long-term goals to maximize your gallery's success. By achieving trends and reputation milestones, you can secure a place among the world’s top galleries. The game’s unique blend of worker placement and investment mechanics ensures that no two plays are alike, offering high replayability and strategic depth.
1-4 150m⚖️ 4.2

RANK #706
Luthier
2025Luthier transports players to the height of classical music in Western Europe, where skilled craftspeople, noble patrons, virtuoso performers, and famous composers such as Bach, Mozart, and Beethoven thrived. In this intricate game, you manage resources to craft various musical instruments while courting historic patrons through an ever-changing personal tableau of actions and bonuses. Each player must balance improving skills across multiple tracks, unlocking specialized worker abilities and other bonuses. The choice to concentrate on varying gameplay strategies—such as musical performances, instrument building and repairs, apprentice training, workshop expansion, and overall reputation as an instrument maker—provides multiple paths to victory.
The game is a masterful blend of hidden bidding and worker placement mechanics, offering a rich and strategic experience that appeals equally to both the strategic gamer and the classical music lover. With its 150-minute playtime and variable player powers, Luthier ensures high replayability and deep engagement for players of all skill levels.
Luthier's unique combination of Area Majority / Influence, Auction / Bidding, Dice Rolling, End Game Bonuses, Open Drafting, Solo / Solitaire Game, Turn Order: Claim Action, Variable Phase Order, Variable Player Powers, Worker Placement, and Different Worker Types creates a dynamic and engaging experience. The game is designed for 1 to 4 players, making it perfect for both solo play and group gatherings.
1-4 150m⚖️ 3.8

RANK #1,394
In the mystical realm of Navoria, new continents have risen from the sea, beckoning intrepid adventurers to explore their untold secrets. Explorers of Navoria is a strategic journey where players take on the roles of brave explorers, each with unique abilities and goals. The game's core mechanics revolve around action drafting, worker placement, and set collection, creating a dynamic and engaging experience that unfolds over multiple rounds.
Each player starts with a small fleet of action tokens, which they use to draft Adventure cards from the communal pool into their personal tableau. These cards represent various expeditions, each offering distinct benefits such as exploring new lands, building settlements, crafting supplies, or gaining favor with different races of Navoria. Some cards provide immediate bonuses, while others build long-term advantages, encouraging players to think strategically about their choices and how they can best leverage the resources at hand.
After drafting, players take turns placing these action tokens on worker placement locations across the mainland of Navoria. Each location has a unique effect, ranging from granting income to reducing travel times or providing access to special abilities. However, as more tokens are placed, the power of each location diminishes, making it crucial for players to act quickly and efficiently. This mechanic not only adds an element of urgency but also promotes high player interaction, as players must carefully consider their moves to outmaneuver their opponents.
What sets Explorers of Navoria apart is its blend of exploration, resource management, and social dynamics. The game's rich narrative and thematic elements create a compelling backdrop for strategic play, making it both engaging and replayable. Whether you're a seasoned gamer or new to the hobby, this mid-weight strategy board game offers a satisfying challenge that keeps players coming back for more.
2-4 80m⚖️ 2.3