Wargame Games
Browse all Wargame board games in the Meeple Pulse database.
Styles
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalPoliticalPress Your LuckSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #4,414
The third edition of 'Conflict of Heroes: Awakening the Bear – Operation Barbarossa 1941', released in 2019, is a highly acclaimed squad-level tactical wargame that transports players to the brutal and historic Eastern Front of World War II. Specifically focusing on the 1941 German invasion of the Soviet Union, the game pits opposing forces against each other in various scenario-based engagements. The primary objective typically revolves around outmaneuvering the enemy to capture and control vital geographic locations or methodically eliminating opposing units. Whether commanding German or Soviet troops, commanders must strategically utilize their infantry squads and armored tanks to dominate the battlefield and secure victory in these pivotal historical clashes.
At its core, the game utilizes a classic hex-and-counter framework but modernizes the experience with a highly dynamic and tense activation system. The third edition completely revamps the traditional action point allocation system in favor of an innovative 'spent check' mechanic. Whenever a player activates a unit to perform an action, they must roll a die to determine if that unit becomes exhausted or remains ready for subsequent orders. Simple movements yield a high probability of acting again, whereas aggressive actions like attacking drastically increase the chance of the unit becoming spent. To mitigate bad luck and execute critical maneuvers, players draw upon a limited pool of Command Action Points (CAPs) to modify rolls or force extra activations. Commanders take alternating turns until both sides eventually pass, forcing a continuous stream of risky, tactical decisions regarding cover, line of sight, and flanking maneuvers.
Enthusiasts and newcomers alike praise this iteration for achieving an elusive balance between deep tactical simulation and remarkable accessibility. The intuitive ruleset can be taught in mere minutes, making it an ideal entry-level title for gamers looking to explore the wargaming genre without feeling overwhelmed by convoluted rulebooks. Furthermore, the tense push-your-luck nature of the new activation system generates incredible cinematic moments and high-stakes drama on the tabletop. For those who prefer independent play, an optional expansion introduces a sophisticated, card-driven AI opponent that smartly utilizes cover and flanking strategies, delivering a robust and highly replayable challenge for solo commanders.
1-4 120m⚖️ 2.8

RANK #16,467
The Brass Age
2021The Brass Age plunges you into a solo, steampunk-themed conflict where industrial might and aetheric power decide the fate of nations. This celebrated print-and-play wargame challenges you to lead one of three distinct factions—the British Imperium, the Kingdom of America, or the enigmatic Last City of Mars—in a decisive battle for supremacy. Your ultimate objective is straightforward but demanding: you must dismantle your opponent's war machine and reduce their nation's life force to zero before they do the same to you. The enemy is not a passive target but a dynamic, AI-controlled power that will relentlessly deploy its own forces and trigger unexpected events, ensuring that every game is a tense and unpredictable struggle for survival and dominance in a world of brass, steam, and circuits.
At the heart of the game lies an elegant fusion of bag-building and tableau-building mechanics. Each turn, you will draw a handful of resource tokens—representing vital materials like metal, coal, and aether—from a personal bag. These resources are the currency you'll use to acquire powerful new unit cards from a central market and to activate the unique abilities of the forces you have already deployed to your frontline. As the game progresses, you will strategically add more potent tokens to your bag, refining your economic engine and unlocking more powerful actions. Concurrently, you construct a tableau of units that represents your military presence. Managing the synergies between these units is key to launching effective attacks against the enemy nation and its deployed forces, which are governed by a clever AI card deck that keeps the pressure on.
What makes "The Brass Age" so compelling is its ability to deliver a deep, strategic solo experience in a compact and accessible package. Its victory in the 2021 BoardGameGeek Solitaire Print-and-Play Contest is a testament to its polished design and engaging gameplay. The game's gorgeous, unified steampunk aesthetic, with both art and design credited to Barny Skinner, creates a cohesive and immersive world. While the rules are smooth and straightforward once learned, the decisions they present are consistently meaningful. Players love the challenge of managing probability through bag-building while simultaneously crafting a synergistic combat tableau. It strikes a perfect balance, offering a rewarding puzzle that feels neither overly complex nor too simplistic, making it a standout title in the print-and-play community.
1 40m⚖️ 2.4