Space Games
Browse all Space board games in the Meeple Pulse database.
Styles
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalPoliticalPress Your LuckSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #197
In Star Wars: Outer Rim, you step into the worn boots of a scoundrel, smuggler, or bounty hunter trying to make your name in the lawless fringes of the galaxy. This is a competitive sandbox adventure game where 1 to 4 players take on the roles of iconic characters like Han Solo, Boba Fett, and Doctor Aphra. The ultimate goal is to become a living legend, a status achieved by being the first to accumulate 10 Fame points. You'll earn this prestige by completing dangerous jobs, delivering illicit cargo, successfully hunting down bounties for powerful syndicates, upgrading your iconic starship, and achieving unique personal goals. It's a race to galactic notoriety where your reputation with the galaxy's major factions—the Galactic Empire, the Rebel Alliance, the Hutts, and the Syndicates—will either open doors or put a target on your back.
The gameplay loop is structured to give players significant freedom in how they approach their path to fame. Each turn consists of three key steps. In the Planning Step, you make a crucial decision: move your ship across the modular map of planetary systems, take a moment to repair your ship and heal your character, or take an odd job for a quick infusion of 2,000 credits. The Action Step is where you execute your grand plans, which can involve buying and selling goods at the dynamic market, trading with other players, and turning in completed jobs or bounties. Finally, the Encounter Step immerses you in the world, as you either investigate mysterious contacts on a planet, clash with patrolling faction ships, or draw a narrative card that presents a unique story-driven challenge or opportunity based on your location.
What makes Outer Rim a beloved experience is its profound sense of freedom and emergent storytelling. It's less a game about finding the single most 'optimal' move and more about crafting your own personal Star Wars saga. You can pivot your strategy at any moment: one turn you might be smuggling illegal goods for the Hutts, and the next you could be hunting a bounty issued by the Imperials. Success and failure in these endeavors are often determined by skill checks resolved with custom eight-sided dice, adding moments of thrilling uncertainty. The combination of a pick-up-and-deliver core, robust character progression, and a rich narrative deck ensures that no two games feel the same, offering a highly replayable and deeply thematic journey through the galaxy's most infamous spacelanes.
1-4 150m⚖️ 2.6