Abstract Games
Browse all Abstract board games in the Meeple Pulse database.
Styles
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalPoliticalPress Your LuckSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #29
Concordia
2013Concordia is an elegant strategy board game where 2-5 players become powerful Roman merchants, striving to expand their trading empire across the Mediterranean. The goal is not just wealth, but prestige, earned through wise expansion, strategic trading, and efficient use of specialist cards. Players build outposts, produce goods, and colonize new provinces to accumulate victory points based on their unique set of personality cards, making every game a fresh challenge.
At its heart, Concordia features a brilliant card-driven action system combined with robust hand and resource management. Players use a limited hand of 'personality cards' to perform actions like building, moving, trading, or generating resources. Crucially, a 'Tribune' card allows players to retrieve their discarded cards, adding a fascinating rhythm to the game's flow. Area movement is key as players expand their presence across a modular map, establishing trade routes and monopolizing regions.
Players love Concordia for its incredibly streamlined rules that belie a deep strategic experience. It offers immense replayability through various map boards and the evolving set of available personality cards. With virtually no luck elements, it rewards efficient planning, forward-thinking, and adaptability, making it a favorite among Eurogame enthusiasts seeking a pure, engaging economic strategy game that stands the test of time.
2-5 100m⚖️ 2.9

RANK #96
Azul
2017Azul is a strategic board game designed for 2-4 players, where the objective is to create the most beautiful mosaic by collecting and placing tiles. Players take on the role of artisans in a Portuguese factory, competing to be the first to complete their personal mosaic. The game requires careful planning and tactical decision-making as players must balance their own goals with the need to disrupt their opponents' plans.
The game is played over several rounds, each representing a day's work in the factory. On each player's turn, they draw a hand of tiles from the central pool and then take one of three actions: draw additional tiles, place a tile on their personal board, or discard excess tiles to disrupt an opponent's plans.
The game's mechanics are simple yet engaging, making it accessible to new players while still offering depth for experienced gamers. The game's components include 95 double-sided player boards, 168 wall tiles, and 16 scorepads, providing a high-quality gaming experience.
2-4 30m⚖️ 3.0

RANK #120
In Trickerion: Legends of Illusion, players take on the roles of illusionists vying for fame and fortune in a mystical world. The game is set in a fantasy realm where magic and deception reign supreme. Players must master various magical disciplines, including illusions, enchantments, and deceptions, to outwit their opponents and gain the most prestige points.
Gameplay involves a combination of strategic planning, resource management, and tactical execution. Each player starts with a unique set of abilities and resources, which they must use to create complex illusions and deceptions. The game features a modular board, composed of interlocking tiles that represent different locations in the mystical world. Players can move their characters through these locations, interacting with other players and resolving challenges.
One of the key mechanics in Trickerion is the 'illusion' system, which allows players to create complex deceptions using various magical disciplines. Players must carefully manage their resources and abilities to create illusions that are convincing enough to deceive their opponents. The game also features a 'reputation' system, where players earn prestige points based on their performance and the quality of their illusions.
Trickerion is a highly strategic game that requires careful planning and execution. Players must balance their short-term goals with long-term strategies, taking into account the ever-changing landscape of the mystical world. The game's unique blend of magic, deception, and strategy makes it an engaging and challenging experience for players.
2-4 60m⚖️ 3.5

RANK #224
Space Base
2018Space Base is a game where players roll two dice and can either assign the total to one number or assign each die to a number individually. The best part of the game is that once you buy better ships for each number, the current ship flips to the top side of your board and you get bonuses for that number when other people are rolling. This keeps players engaged throughout the game, whether it's their turn or someone else's. The game also has a unique expansion that allows up to 7 players to play together. Space Base is a fantastic game that is easy to teach and accessible to new players.
2-7 45m⚖️ 3.0