MeeplePulse

Medieval Games

Browse all Medieval board games in the Meeple Pulse database.

A Game of Thrones: The Board Game (Second Edition)
RANK #235
A Game of Thrones: The Board Game (Second Edition) transports players to the war-torn continent of Westeros, drawing directly from the narrative depths of George R.R. Martin's 'A Song of Ice and Fire' series. In this grand strategy experience, three to six players assume the mantles of the Great Houses—such as Stark, Lannister, or Baratheon—competing for dominion over the Iron Throne. The ultimate objective is to secure the most castles and strongholds across the map through a blend of military conquest, political maneuvering, and calculated diplomacy. Set against a backdrop of impending winter and the looming threat of the Wildlings beyond the Wall, the game captures the high-stakes tension of the source material, where every move could lead to total victory or sudden betrayal. The core gameplay revolves around a unique simultaneous planning phase where players place secret order tokens on territories they control. These tokens represent specific actions like marching armies, defending borders, consolidating power for resources, or raiding adjacent enemy positions. Once revealed, players resolve these actions in a specific sequence, requiring them to anticipate their opponents' intentions and bluff their way through contested borders. Combat is notably deterministic, relying on unit strength and support from neighboring regions rather than dice rolls. However, players can swing the tide of battle by playing 'House Cards' featuring iconic characters that grant special abilities. Beyond the battlefield, players must manage their influence on three critical tracks—the Iron Throne, the Fiefdoms, and the King's Court—which determine turn order and special perks. What makes this game a modern classic is its emphasis on the 'human element' and high-level interaction. Unlike many wargames that rely on luck, this title thrives on negotiation and the constant threat of a 'backstab.' Players are frequently forced to forge temporary pacts to stop a leading player or to share the burden of repelling Wildling invasions, only to find those same allies marching into their undefended rear territories a turn later. The production quality of the second edition is exceptional, featuring a stunning map of Westeros, marbleized plastic units, and linen-finish cards that enhance the immersive, epic feel. It is a dense, rewarding experience that demands strategic foresight and a keen understanding of political psychology.
3-6 180m⚖️ 3.8
BoxNo Cover Art
RANK #250
Welcome to The Taverns of Tiefenthal, a strategic board game where you'll take on the role of a tavern owner in a small village. Your goal is to make your tavern the most successful by attracting the right customers and making the right improvements using dice placement and deck building mechanisms. Each player will begin with a slim deck of cards that includes 7 guests, a brewer, server, and a table. As you play, you'll upgrade your tavern board by flipping over pieces to reveal new areas for improvement. You'll also collect resources such as beer and Thaler (coins) to purchase new guests and nobles cards, or upgrade equipment in your tavern. The game consists of eight rounds, each with seven phases. Players will compete to have the most points at the end of round 8, gained from the cards in their deck and the upgrades in their tavern. The more special the cards in your deck, the more points you'll gain, especially from nobles. But don't forget the upgrades in your tavern, they'll also give you points and help you during the game with their special abilities. With its unique blend of dice placement and deck building, The Taverns of Tiefenthal offers a challenging and rewarding experience for players who enjoy strategic gameplay.
2-4 60m⚖️ 2.7