Modular Board Games
Browse all Modular Board board games in the Meeple Pulse database.
Styles
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalPoliticalPress Your LuckSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #2,015
Marvel: Crisis Protocol is a dynamic tabletop miniatures game where two players assemble, paint, and battle with teams of iconic characters from the Marvel Universe. More than just a fight to the finish, the game is an objective-based contest where strategy and positioning are paramount. Players take on the role of leaders, guiding their hand-picked squad of heroes and villains through a unique crisis scenario. The ultimate goal is to be the first to accumulate 16 Victory Points by controlling key locations on the battlefield and securing valuable assets, all while unleashing spectacular superpowers. Each game presents a new tactical puzzle, demanding players to adapt their strategy to the ever-changing state of the conflict and the unique combination of objectives in play.
Gameplay is defined by its innovative roster-building and scenario-generation systems. Before the game, each player creates a roster of ten characters, from which they will select their squad for the specific mission. The mission itself is determined by combining a "Secure" Crisis card, which dictates objective zones to control, with an "Extraction" Crisis card, which involves characters grabbing and holding objective tokens. This combination sets a "Threat Level" that limits which characters a player can field, ensuring balanced and varied matchups. During a round, players alternate activating one character, who can perform two actions like moving, attacking, or using a special ability. A core mechanic is the "Power" resource. Characters gain Power when they take damage, creating a thrilling ebb and flow where a hero on the ropes can power up for a devastating counter-attack, spending that energy to unleash their most famous and powerful abilities.
The game's immense appeal lies in its fusion of accessible rules with deep tactical gameplay, making it an excellent gateway into the miniatures hobby. While the core mechanics are straightforward, mastering character synergies, managing the Power economy, and utilizing the highly interactive terrain provides a rich strategic experience. The environment itself is a weapon; characters with superhuman strength can hurl cars, dumpsters, and newsstands at their opponents, creating cinematic moments straight from the comics. The high-quality miniatures are a hobbyist's delight, offering fantastic canvases for painting. Above all, Crisis Protocol excels at capturing the feel of a superhero battle, delivering a thematic, action-packed experience that is visually stunning and endlessly replayable thanks to its modular scenario system and ever-expanding roster of characters.
2 90m⚖️ 2.9
BoxNo Cover Art
RANK #2,863
Bringing the frenetic energy of the critically acclaimed real-time strategy video game to the tabletop, the 'Company of Heroes' board game offers a masterful blend of miniature skirmishes and resource-driven warfare. Officially licensed by SEGA and Relic Entertainment, this World War II simulation challenges commanders to secure victory through tactical brilliance. Players aim to either dominate the battlefield by accumulating enough Victory Points through holding strategic map locations or achieve an outright Annihilation victory by pushing their forces across the terrain to demolish the enemy headquarters. It captures the thrilling duality of macro-level economic management and micro-level squad tactics.
Gameplay revolves around an elegant, map-based economic system where territorial control is paramount. Rather than relying on traditional, complex Combat Results Tables, the game utilizes a streamlined Action Point system. Players take turns spending action cubes to maneuver units, seize control points, and harvest vital resources like Manpower, Munitions, and Fuel. These resources fund an escalating war effort, allowing commanders to construct base buildings, unlock advanced tech trees, and deploy specialized infantry alongside formidable light and heavy vehicles. Combat is resolved using a custom dice-driven engine that heavily rewards spatial positioning. Tactical depth emerges from utilizing three-dimensional building cover, managing line of sight, navigating the fog of war, and executing flanking maneuvers to strike the vulnerable rear armor of enemy tanks.
The widespread appeal of 'Company of Heroes' lies in its phenomenal ability to recreate the dynamic pacing of its digital counterpart without getting bogged down by excessive rules overhead. Fans praise the seamless integration of resource generation with visceral tactical combat, creating a deeply rewarding learning curve. The inclusion of unique Commander loadouts provides endless strategic variety, allowing players to customize their faction with specialized units and powerful, single-use operational abilities. Furthermore, the robust system is incredibly versatile, scaling gracefully from a tense solo or two-player duel up to massive, cinematic team battles accommodating up to eight players. It successfully bridges the gap between accessible, lighter wargames and deep, heavy simulations, delivering a captivating tabletop experience.
1-8 90m⚖️ 3.4
BoxNo Cover Art
Mosaic
2018Mosaic is a strategic board game designed for 2-4 players, where each player takes on the role of an artist tasked with creating a stunning mosaic artwork within a set timeframe. The game's objective is to be the first player to complete their mosaic by collecting and placing tiles in a way that showcases their artistic vision. Players must carefully plan and manage their tile collection, as well as navigate the challenges of working under time pressure and competing against other artists.
Gameplay involves a combination of strategic planning, tactical execution, and a dash of luck. Each player starts with a set of basic tiles and a limited number of special power tiles that can be used to gain an advantage. As players collect more tiles, they must carefully consider which ones to use and where to place them in order to create the most visually appealing mosaic.
One of the unique features of Mosaic is its modular board, which consists of interlocking tile pieces that are arranged differently for each game. This ensures that no two games are ever the same, providing a high level of replayability and keeping players on their toes.
Mosaic has gained a loyal following among gamers due to its engaging gameplay, beautiful artwork, and social interaction. Players must communicate with each other, negotiate tile trades, and even sabotage their opponents' efforts in order to emerge victorious.
m⚖️ 3.0
BoxNo Cover Art
Museum: The Archaeologists is a board game designed for 2-4 players, where each player takes on the role of an archaeologist tasked with excavating and reconstructing ancient artifacts. The game's primary objective is to be the first player to collect and restore three artifacts, which are represented by various components such as cards, tokens, and miniatures. Players must navigate through a modular board, which consists of interlocking tiles that represent different excavation sites. Each site has its unique challenges and opportunities, requiring players to strategically plan their moves and allocate resources effectively.
m⚖️ 3.5

Venture deeper into the fantasy realm of Terrinoth with 'Lair of the Wyrm', the first expansion for the acclaimed 'Descent: Journeys in the Dark (Second Edition)'. This expansion enriches the core one-versus-many dungeon-crawling experience, where a team of brave heroes collaborates to overcome the challenges set by a single, powerful overlord player. 'Lair of the Wyrm' introduces a perilous new mini-campaign centered around the formidable Wyrm Queen, Valyndra. These five new quests can be woven into the base game's campaign for a grander adventure or played as a standalone series, offering a more focused narrative arc. The fundamental goal remains a thrilling contest of wits and strategy, as heroes strive to complete their objectives before the overlord's sinister plans come to fruition.
The expansion introduces a wealth of new content and mechanics that seamlessly integrate with the base game. Players can take on the roles of two new heroes: Reynhart the Worthy, a warrior who can turn the tide of battle with a timely dice reroll, and High Mage Quellen, an arcane master adept at managing fatigue. These heroes are accompanied by two new classes: the valorous Champion for the Warrior archetype and the earth-shaping Geomancer for the Mage. The overlord's arsenal is also bolstered with destructive Fire Imps, flying Hybrid Sentinels, and a new 'Punisher' class designed to make heroes suffer for their successes. A major mechanical addition is the introduction of Rumor cards, which allow the overlord to dynamically introduce new side quests. Furthermore, heroes can now discover hidden Secret Rooms on the map, uncovering rare artifacts and adding a fresh layer of exploration to every scenario.
'Lair of the Wyrm' is celebrated for being an exemplary expansion that builds upon a strong foundation without adding unnecessary complexity. It injects significant variety and replayability into the core experience, providing fresh strategic challenges for both hero players and the overlord. The addition of Rumor cards and Secret Rooms was particularly praised for enhancing the sense of discovery and narrative immersion, making the world feel more dynamic and unpredictable. By offering a compelling mini-campaign, it provides a perfect entry point for groups wanting a complete story arc in a shorter time frame. It's a must-have for fans of the base game, delivering a well-rounded package of new characters, monsters, and adventures that deepen the tactical and thematic richness of 'Descent'.
2-5 120m⚖️ 3.1
BoxNo Cover Art
Nemesis
1996Nemesis is a critically acclaimed, highly thematic survival-horror board game that masterfully captures the terrifying essence of cinematic science-fiction nightmares. Waking up from hibernation aboard a derelict spaceship, players immediately face a grim reality: the ship is suffering critical system failures, and hostile, terrifying alien entities known as Intruders are lurking in the shadows. The ultimate goal of the game is simply to survive, whether that means repairing the ship's coordinates to return safely to Earth, escaping in a designated evacuation pod, or re-entering hibernation. However, surviving in the cold vacuum of space is easier said than done, as every corner of the modular board presents new dangers and deadly encounters.
The core gameplay revolves around a tense blend of action hand management, push-your-luck exploration, and a uniquely unforgiving noise and spawning system. Players take turns executing actions like moving, searching for vital equipment, or firing weapons by playing cards from their unique, character-specific decks. Because the ship is built from randomized, face-down modular tiles, exploration is a terrifying prospect. Every step taken requires a critical noise roll, placing sound tokens in adjacent corridors. If a player blunders into an area where a noise token already exists, an Intruder violently spawns, forcing combat or panicked flight. After the players act, an event phase unfolds where the alien menace multiplies, fires spread across the ship, and vital systems continue to critically malfunction.
What truly elevates Nemesis to legendary status within the tabletop community is its brilliant integration of hidden roles and semi-cooperative paranoia. At the beginning of the game, each player receives a set of secret corporate and personal objectives. While some might align with the group's overall survival, others may require sabotaging the ship's destination or even ensuring the demise of a fellow crewmate. Once the first alien makes its horrifying appearance, players must commit to one of these hidden paths, permanently altering the dynamic of the session. This potent mix of fragile alliances, sudden betrayals, and deeply atmospheric narrative moments creates unforgettable, cinematic stories that keep players returning to the dark, blood-stained corridors of the ship again and again.
1-5 180m⚖️ 3.4
BoxNo Cover Art
Arctic Scavengers: Recon is a strategic board game designed for 2-4 players, where each player takes on the role of an explorer seeking to uncover valuable resources in the harsh Arctic environment. The game's objective is to be the first player to collect and return three sets of essential supplies, including food, water, and medical equipment, while navigating through a modular board featuring various terrain types and weather conditions. Players must carefully manage their resources, as the game includes a unique 'Recon' mechanism that allows players to send scouts to gather information about the environment and potential hazards. This mechanic adds an element of strategy and risk management, as players must weigh the benefits of gathering information against the potential costs of sending their scouts into harm's way. The game also features a variety of challenges and obstacles, including blizzards, crevasses, and wildlife encounters, which can either hinder or help players in their quest for survival.
2-4 60m⚖️ 3.5
BoxNo Cover Art
Starseer
2017Starseer is a game that challenges players to explore and settle new planets, managing resources and making strategic decisions to ensure the survival of their civilization. The game is set in space, where players take on the role of starseers, tasked with discovering and colonizing new worlds. Each player has a unique set of abilities and strengths, which they must use to overcome the challenges of space travel and planetary settlement.
Gameplay involves managing resources such as food, water, and energy, as well as researching new technologies to improve their chances of success. Players must also navigate the risks of space travel, including asteroid fields, black holes, and hostile alien encounters. The game features a modular board, with interlocking tiles representing different planets and celestial bodies.
One of the unique aspects of Starseer is its focus on exploration and discovery. Players must explore new planets, gather resources, and make strategic decisions about which worlds to settle and how to manage their colonies. This requires a combination of strategic thinking and tactical decision-making, as players balance short-term needs with long-term goals.
Starseer has gained a loyal following among fans of space-themed games and strategy enthusiasts. Its unique blend of exploration, resource management, and strategic decision-making makes it an engaging and challenging experience for players.
2-4 60m⚖️ 3.5
BoxNo Cover Art
Marvel: Crisis Protocol Alliances – Night of the Goblin is a standalone, fully cooperative board game that plunges one to four players into the vibrant world of Marvel's web-slingers. Published by Atomic Mass Games, this title marks the beginning of the new "Alliances" series, offering a distinct experience from the competitive skirmishes of the original "Marvel: Crisis Protocol." Players assemble a team from a roster of iconic heroes—Spectacular Spider-Man, Ultimate Spider-Man, Ghost Spider, and Black Cat—to directly confront the nefarious Green Goblin. The ultimate goal is to work together to overcome a series of narrative scenarios, known as Stages, thwarting the villain's escalating schemes and saving the city from his army of minions, including War Goblins and Spider Slayers. This game offers a story-driven campaign where success hinges on teamwork and tactical coordination.
The gameplay unfolds as a fast-paced, tactical "beat-em-up" on a hex-grid map. Each round is split into two phases. During the hero phase, players take turns activating their characters, spending energy to move across the board, attack enemies, and complete stage-specific objectives. Following the heroes, the enemy phase begins. The Green Goblin and his minions are controlled by an automated system, with their actions dictated by individual rules cards, ensuring a dynamic and unpredictable challenge. New enemies will spawn, existing ones will move and attack, creating constant pressure that players must manage. A central mechanic is the robust character progression system. By defeating foes and achieving objectives, heroes earn experience points, which are spent on "Level Up" cards to unlock powerful new abilities, allowing for significant customization throughout the campaign.
The unique appeal of "Night of the Goblin" lies in its accessible yet strategic cooperative gameplay, making it an ideal entry point for newcomers while retaining enough familiar mechanics—like its dice and iconography—to satisfy veterans of "Marvel: Crisis Protocol." The shift to a purely cooperative, story-focused campaign provides a fresh perspective on the universe. Furthermore, the game is designed with hobbyists in mind, featuring highly detailed, "push-fit" miniatures that assemble without glue using the new F.A.S.T. (Fusion Assembly System). A major draw for the wider community is its forward-looking design; it's the first in a line of cross-compatible "Alliances" games, with future installments promising team-ups with the X-Men and Avengers. This not only ensures high replayability but also builds a larger, interconnected cooperative gaming ecosystem.
1-4 120m⚖️ 2.8

Solarion: Foundation of Empires is a competitive science-fiction board game for one to four players that blends deep strategy with epic galactic conquest. Players assume control of one of four distinct, asymmetric factions—the Terran, Oceanus, XES, or Ursalian—each vying for supremacy over a newly discovered star system. The ultimate goal is to accumulate the most Victory Points by the end of the game's third 'Galactic Age'. Points are primarily earned by achieving dominance over a modular, hex-based galaxy, controlling valuable resource-producing planets, and seizing the highly coveted, energy-rich 'Solarion' worlds. Establishing control over entire sectors of space provides significant boosts, making territorial expansion a critical path to victory.
The core of the gameplay revolves around a clever integration of deck-building and area control. Each player manages a personal technology deck, which they use to generate resources, deploy their five unique unit types, and execute powerful actions on the board. A central, dynamic card market, which evolves over the three ages of the game, presents a constantly shifting array of technologies to acquire and add to your deck. A standout feature is the game's deterministic, diceless combat system. Instead of relying on chance, battles are resolved purely through strategic positioning, fleet composition, and tactical card play, rewarding foresight and careful planning. The game concludes without player elimination when the card market is exhausted or a player places their final colony, ensuring all participants remain engaged until the final scoring.
What makes Solarion: Foundation of Empires so compelling is its synthesis of proven mechanics into a fresh and challenging experience. It draws inspiration from the deck-building area-control of games like *Tyrants of the Underdark* and the grand-scale space exploration of *Eclipse*, creating a unique strategic puzzle. The complete absence of luck in combat is a major draw for players who crave a pure test of skill. Combined with the high replayability offered by the modular board, asymmetric faction abilities, and a vast technology deck, the game promises a different strategic landscape with every session. Its dedicated solo mode and streamlined setup options further broaden its appeal, making it an anticipated title for any fan of medium-to-heavy strategy games seeking a rich, thematic, and rewarding 4X experience.
1-4 140m⚖️ 3.9
Showing 37 to 46 of 46 games