Sci-Fi Games
Browse all Sci-Fi board games in the Meeple Pulse database.
Styles
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalPoliticalPress Your LuckSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #130
Galactic Cruise
2025Galactic Cruise invites players to the helm of a burgeoning interstellar tourism company in a competitive, heavyweight Eurogame experience. You take on the role of a supervisor, vying for the prestigious position of CEO within the galaxy's premier space travel corporation. Your objective is to prove your managerial prowess by accumulating the most victory points. This is achieved by building and operating a fleet of luxurious starships, designing incredible interstellar vacation packages, and attracting wealthy guests from across the cosmos. The game is a test of long-term strategy and economic acumen, where every decision contributes to your corporate legacy. Only the supervisor who can most effectively expand their operations and satisfy the discerning tastes of interstellar travelers will rise to the top of the corporate ladder.
The gameplay is driven by a sophisticated worker placement system set across three distinct 'eras'. Players assign their crew members to action spaces on a dynamic, modular main board to gather resources, acquire advanced blueprints, construct shuttle components, and build crucial developments that link locations and unlock new strategic pathways. A standout feature is the game's interactive 'bumping' mechanism; if you place a worker on an occupied space, the original worker is returned to its owner, who then receives a small income boost. This clever design choice ensures players are never truly locked out of actions, adding a tactical layer to placement decisions. The core loop revolves around assembling and launching your custom-built shuttles. Once launched, a crew member becomes a pilot, journeying to various destinations to reap valuable rewards while players manage a fluctuating resource market and invest in new technologies to gain a competitive edge.
What makes *Galactic Cruise* a compelling title for seasoned gamers is its deep, multi-layered strategic puzzle. The game rewards careful planning and efficient engine-building, offering immense satisfaction as you see your tourism empire grow from a small operation into a galactic powerhouse. The modular board ensures high replayability, as the available actions and connections will shift with every game. Renowned artist Ian O'Toole's distinctive visual style brings the futuristic setting to life, complementing the high-quality production. The clever worker-bumping mechanic fosters a healthy level of player interaction that feels engaging rather than punitive, keeping all players involved throughout the game's considerable playtime. It's a challenging and rewarding journey for those who relish complex economic simulations and the thrill of building a successful enterprise among the stars.
1-4 120m⚖️ 4.0