Map Addition Games
Browse all Map Addition board games in the Meeple Pulse database.
Styles
AbstractAbstract StrategyAdventureAge of ReasonAmerican WestAncientAnimalsAviation / FlightBluffingCard GameChildren's GameCity BuildingCivilizationCo-operativeCollectible ComponentsComic Book / StripCompetitiveDeductionDiceEconomicEducationalElectronicEnvironmentalEuroExpansion for Base-gameExplorationFamilyFan ExpansionFantasyFarmingFightingHistoricalHorrorHumorIndustry / ManufacturingMazeMedicalMedievalMedium HeavyMiniaturesModern WarfareMovies / TV / Radio themeMusicMythologyNapoleonicNauticalNegotiationNumberPartyParty GamePiratesPoliticalPost-NapoleonicPrehistoricPrint & PlayPuzzlePuzzle-LikeRacingReal-timeRenaissanceScience FictionSpace ExplorationSpies / Secret AgentsSportsStrategyTerritory BuildingThematicTrainsTransportationTravelTriviaVideo Game ThemeWargameWord GameWorld War II
Themes
AbstractAdventureAncientAnimalsArea ControlArtAviationBusinessCard GameCity BuildingCo-operativeCombatComic BookCompetitiveCooperativeCrimeEconomicEducationalEmergency ManagementEnvironmentalEnvironmentalismEspionageExplorationFantasyFarmingFightingHigh Player InteractionHistoricalHorrorHumorIndustry / ManufacturingIntrigueLiteraryMagicMarvelMedievalModernMuseumMusicMysteryMythologyNatureNauticalParty GamePoliticalPress Your LuckPuzzleRacingSatireSci-FiScience FictionSocial CommentarySocial InteractionSpaceSportsStrategySuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAdvantage TokenAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction / BiddingAuction CompensationAuction/BiddingAuction: DutchAuction: Fixed PlacementAuction: Multiple LotAuction: Once AroundAuction: Sealed BidAuctioningAutomatic Resource GrowthBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiasBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemClosed DraftingCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsConnectionsConstrained BiddingContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingCritical Hits and FailuresDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDelayed PurchaseDexterityDice DraftingDice DrivenDice PlacementDice RollingDie Icon ResolutionDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenEventsExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityInterruptsInvestmentKing of the HillLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightLoansLose a TurnMancalaMap AdditionMap MovementMap ReductionMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMelding and SplayingMemoryMission ObjectivesModular BoardModular Board ConstructionMove Through DeckMovement PointsMovement TemplatesMoving Multiple UnitsMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNeighbor ScopeNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOnce-Per-Game AbilitiesOne vs ManyOne vs. ManyOpen DraftingOrderingOwnershipPaper-and-PencilPartnershipsPattern BuildingPattern MovementPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesProgrammed MovementPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceRe-rolling and LockingReal-TimeRecipe FulfillmentResource ManagementResource to MoveRole PlayingRole SelectionRoles with Asymmetric InformationRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSingingSlide / PushSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationSpellingSquare GridStat Check / Skill CheckStat Check ResolutionStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTagsTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTraitor GameTrick-takingTug of WarTurn Order: Claim ActionTurn Order: PassTurn Order: Pass OrderTurn Order: ProgressiveTurn Order: Stat-BasedTurn Order: Time TrackUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVictory Points as a ResourceVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker PlacementWorker Placement with Dice WorkersWorker Placement, Different Worker TypesZone of Control

RANK #123
Inis
2016Inis is an engaging and strategic board game that transports players to the mystical realm of ancient Ireland. The goal is simple yet complex: become the King of Inis by achieving one of three victory conditions—Leadership, Land, or Religion. Players take on the roles of Celtic clans, each with unique abilities and miniatures representing warriors, woodsmen, shepherds, and traders. During the Assembly phase, players draft action cards that allow them to move their clans, build structures, explore new territories, and more. The game's modular board ensures a fresh experience every time, as it can be expanded or modified with additional tiles.
The heart of Inis lies in its intricate mechanics. Action Drafting, Area Majority / Influence, and Hand Management are central to the gameplay, requiring players to carefully consider their moves and anticipate those of their opponents. The game also features Interrupts, allowing for strategic interjections that can change the course of a round. Leadership cards provide an additional layer of complexity, as they can be used to gain temporary advantages or disrupt other players' plans.
What sets Inis apart is its deep strategy and high replayability. Players must balance exploration with territorial control, manage their hands of cards wisely, and adapt to the ever-changing landscape of Inis. The game's variable set-up ensures that no two plays are alike, making it a compelling choice for both casual and seasoned gamers. With its rich mythological themes and engaging gameplay, Inis is a must-play for fans of strategic board games.
2-4 90m⚖️ 2.9

RANK #2,330
Railroad Tiles
2025Railroad Tiles is a captivating tile-placement game that challenges players to build interconnected communities with strategic foresight. In this quick-playing sequel, you and up to three friends embark on a journey to create the most extensive and well-connected railway network in just thirty minutes. Each round introduces new elements like cars, trains, or travelers, adding layers of complexity and variety to your gameplay experience.
The game unfolds over eight rounds, during which players draft tiles from a common pool, strategically placing them to maximize connections while avoiding overly restrictive choices that could limit future moves. The more pieces you connect in each placement, the higher the points you earn. Additionally, bonus points are awarded for creating large rectangles of tiles without gaps and for forming sets of three adjacent city tiles. These mechanics encourage both short-term tactical thinking and long-term strategic planning, making every turn a critical decision.
What sets Railroad Tiles apart is its blend of simplicity and depth. The game's quick playtime makes it perfect for casual gatherings or as a filler between heavier sessions. Its light strategy and high replayability ensure that each playthrough offers fresh challenges and opportunities to improve your network. Whether you're a seasoned rail enthusiast or new to the genre, Railroad Tiles provides an engaging and accessible experience that keeps players coming back for more.
1-4 30m⚖️ 1.7

RANK #2,874
Beyond the Horizon is a sophisticated civilization-building board game that invites players to lead their society through the annals of history to achieve ultimate cultural and technological dominance. Drawing deep inspiration from the mechanical foundation of its predecessor, 'Beyond the Sun', this title shifts the focus from the cold vacuum of space to the verdant and competitive landscapes of Earth. As architects of a burgeoning nation, players strive to expand their influence across a modular hex-based map, researching groundbreaking technologies and managing a finite pool of citizens to cement their legacy as the most influential civilization the world has ever seen.
The gameplay centers on an elegant yet deep action selection system. Each turn, players move their single action pawn to various spaces on the main board or onto technology cards they have personally researched. This creates a dynamic technology tree that evolves throughout the game, allowing players to customize their capabilities across four distinct branches. The game transitions through four primary phases: Action, Expansion, Production, and Goal. During the Expansion phase, players move away from the abstract area control of the original system and instead engage in literal map construction, settling villages, fortifying cities, and harvesting resources from diverse terrains. The integration of resource tracks for food and economy creates a delicate balancing act where players must manage their population growth against their industrial output to maximize efficiency.
What makes Beyond the Horizon truly stand out is its seamless fusion of tight Euro-style engine building with the visual progression of a 4X-lite experience. Fans of the original will find the familiar, satisfying rhythm of the tech-tree discovery, but the addition of a physical board presence via the hex map adds a new layer of tactical depth and spatial reasoning. With development spearheaded by industry veteran Simone Luciani and art by the prolific Klemens Franz, the game offers a polished, intellectually stimulating experience. The variability of the global goals and the branching nature of the technologies ensure that no two civilizations will ever look or play exactly the same, providing immense replay value for those who enjoy optimizing their path to victory.
2-4 120m⚖️ 3.4