MeeplePulse

Wargame Games

Browse all Wargame board games in the Meeple Pulse database.

Commands & Colors: Ancients
RANK #248
Commands & Colors: Ancients stands as a landmark title in historical wargaming, masterfully designed by the renowned Richard Borg. The game transports players back to the age of classical warfare, with the core set focusing on the titanic struggles between the Roman Republic and its rival, Carthage. It utilizes Borg's celebrated "Commands & Colors" system, which is lauded for its elegance and accessibility. The goal of the game is straightforward yet challenging: be the first player to accumulate a specific number of Victory Banners. These crucial banners are typically won by eliminating enemy units from the hexagonal battlefield or by achieving unique tactical objectives dictated by the chosen historical scenario, effectively capturing the key turning points and goals of ancient battles. The gameplay is propelled by a unique card-driven mechanic that simulates the fog of war and the difficulties of command and control in large-scale battles. The board is divided into three distinct sections: a left flank, a center, and a right flank. On their turn, a player selects and plays a single Command Card from their hand. This card dictates which units can be ordered and in which of the three sectors they can operate, meaning a player may not always be able to activate the troops they most wish to. After issuing orders, units may move and then engage in combat. Battles are resolved quickly through the roll of custom dice, featuring symbols that determine hits, retreats, and other outcomes, ensuring a dynamic and fast-paced experience. Leaders are also a critical element, attaching to units to bolster their attacks and rally them from retreats. What makes Commands & Colors: Ancients a beloved classic is its brilliant balance of strategic depth and streamlined play. It serves as a perfect entry point for newcomers to the wargaming hobby, offering intuitive rules that are easy to grasp. At the same time, it provides a deeply rewarding and nuanced strategic puzzle that continues to challenge veteran grognards. The Command Card system is the game's centerpiece, forcing players to adapt their strategies on the fly and make the most of the opportunities presented. This blend of luck and skill ensures that every game is a unique and memorable narrative of ancient conflict, cementing its reputation as a masterpiece of historical game design.
2 60m⚖️ 2.8
Dune: War for Arrakis
RANK #274
Set amidst the treacherous, sand-swept dunes of Frank Herbert's iconic universe, 'Dune: War for Arrakis' is a sprawling, deeply thematic strategy wargame that condenses a planetary conflict into an accessible, yet tactically rich experience. Serving as a spiritual successor to the acclaimed 'War of the Ring', this asymmetrical duel pits the ruthless House Harkonnen—backed by the Padishah Emperor's fierce Sardaukar—against the beleaguered House Atreides and their fierce Fremen allies. The ultimate goal depends entirely on the faction you command. The oppressive Harkonnens seek to secure an iron-fisted grip on the planet by achieving Supremacy Points, actively hunting down hidden Fremen Sietches while desperately striving to meet aggressive spice harvesting quotas. In stark contrast, the Atreides player fights a desperate guerrilla war to achieve Prescience Points, completing secret, narrative-driven objectives that echo the pivotal events of the classic novels. At the mechanical core of this grand desert conflict lies a brilliant Action Dice system that drives every strategic decision. Each round, players roll a pool of custom, faction-specific dice that dictate the potential actions available to them, ranging from deploying legions and moving vehicles to initiating massive combat engagements and drawing powerful cards. House Harkonnen operates with overwhelming military force and aerial dominance through Carryalls and Ornithopters, but they are constantly burdened by the ticking clock of spice quotas. Failing to appease the Spacing Guild and the Imperium with adequate spice drastically reduces their future dice pool. Meanwhile, the Atreides player relies heavily on the environment, using 'Wormsign' tokens to obscure their troop movements and suddenly summoning terrifying Sandworms to swallow enemy harvesters whole. This creates a relentless cat-and-mouse dynamic where brute force meets cunning desert power. Fans of heavy, narrative-driven strategy games have quickly fallen in love with 'Dune: War for Arrakis' because it masterfully balances thematic immersion with surprisingly streamlined mechanics. While it shares the robust DNA of its predecessors, it effectively strips away the overly burdensome rules to deliver a relentlessly paced 'dudes-on-a-map' conflict. The immense asymmetry guarantees that playing each side feels like an entirely distinct board game, offering incredibly high replay value. Whether you are leading elite legions to crush rebellions or riding the colossal makers into the heart of an Imperial stronghold, the game perfectly captures the lethal, high-stakes political warfare that defines the Dune franchise.
1-4 120m⚖️ 3.8
Cloudspire
RANK #343
Cloudspire delivers a groundbreaking tabletop experience by expertly translating the high-stakes action of a Multiplayer Online Battle Arena (MOBA) and the strategic foresight of a tower defense game into a physical format. Set in the fantastical floating realm of Ankar, players assume command of one of four highly unique and asymmetrical factions, each with its own distinct units, heroes, and strategies. The primary objective is a direct and uncompromising assault on your opponents' fortresses. Victory is a matter of tactical supremacy, achieved by methodically dismantling enemy defenses and ultimately razing their stronghold to the ground while ensuring your own fortress withstands the relentless onslaught. It’s a game of calculated aggression and stalwart defense where only the most cunning leader will prevail. The game unfolds over four intense rounds, known as waves, each governed by a structured sequence of phases that guides the flow of battle. The action begins with an Event phase, which can introduce unexpected twists to the current wave. Following this, players gain their primary resource, 'Source', during the Income phase. This resource is then spent in the Market and Build phases to purchase new units and spires, upgrade existing defenses, and enhance their fortress's capabilities. In the Prep phase, players commit their forces, spending Command Points to deploy minions and powerful heroes onto the modular hex-grid game board. The climax of each wave is the Onslaught phase, where units automatically advance along the map, engaging any foes they encounter. Heroes, however, offer a layer of direct control, allowing players to make critical tactical decisions in the heat of battle. Cloudspire is celebrated for its immense strategic depth and exceptional production quality, a hallmark of its publisher, Chip Theory Games. The game's appeal lies in its successful fusion of genres, creating a puzzle that is both tactically demanding and immensely rewarding. The asymmetry of the factions guarantees a high degree of replayability, as mastering one faction feels entirely different from commanding another. This is further enhanced by the game's robust support for multiple play styles, offering meticulously designed rulesets for solo, cooperative, and fiercely competitive player-versus-player engagements. For players who crave a complex, component-rich wargame with high player interaction and a fresh take on established video game concepts, Cloudspire stands as a monumental achievement in modern board game design.
1-4 120m⚖️ 4.4
Star Wars: Armada
RANK #463
Star Wars: Armada is an epic-scale miniatures game where two players assume the roles of fleet admirals for either the Rebel Alliance or the Galactic Empire. The game simulates large-scale tactical space battles during the Galactic Civil War. The primary objective is straightforward yet challenging: either completely annihilate the opposing fleet or accumulate more victory points than your opponent by the end of the game's six-round limit. Players build their fleets beforehand, carefully selecting ships, commanders, and upgrades to create a synergistic force capable of outmaneuvering and outgunning their rival on a 3x6 foot play area. The gameplay of *Armada* is defined by its deliberate, strategic pace, which captures the immense scale and inertia of its capital ships. A standout feature is the command dial system, which forces players to think several turns ahead. For each capital ship, players secretly select commands like navigation, repair, or concentrated fire, placing the chosen dial on a stack. Only the top dial is revealed and resolved each round, meaning a decision made now might not take effect for two or three turns. Movement is another critical element, handled with an articulated maneuver tool that dictates a ship's turn and speed, simulating momentum. Crucially, ships perform their attacks *before* moving, creating a tense game of prediction where you must anticipate your opponent’s final position to land a successful broadside. What makes *Star Wars: Armada* a beloved classic among miniatures wargamers is its profound strategic depth and highly thematic experience. The game is often praised for feeling less like a fast-paced dogfight and more like a high-stakes game of chess in space. The pre-planning required by the command system and the unique movement rules reward foresight and tactical acumen. The stunning, pre-painted miniatures of iconic ships like Star Destroyers and Mon Calamari Cruisers bring the Star Wars universe to life on the tabletop, creating a spectacular visual presence. This focus on deliberate, large-scale naval-style combat provides a uniquely satisfying and immersive strategic challenge that keeps players returning to the battlefield.
2 120m⚖️ 3.2
Conflict of Heroes: Awakening the Bear! – Russia 1941-42
RANK #1,127
Conflict of Heroes: Awakening the Bear! – Russia 1941-42 plunges players into the brutal, tactical squad-level combat of the Eastern Front during the initial German invasion of the Soviet Union. As the inaugural title in the acclaimed Conflict of Heroes series, this game is celebrated for its historical fidelity and engaging system. Players take command of either German or Soviet forces, maneuvering individual infantry squads, machine gun teams, and tanks across modular, geomorphic map boards. The goal is not simply to eliminate the enemy but to achieve specific objectives outlined in one of the game's many scenarios, which range from desperate holding actions to bold armored assaults. Success hinges on careful planning, effective use of terrain for cover, and exploiting the unique strengths and weaknesses of your units in the face of a determined opponent. The game's design revolutionized tactical wargaming by abandoning the rigid 'I Go, You Go' turn sequence for a far more dynamic and fluid system. Each unit begins a round with a full complement of Action Points (APs), typically seven. A player activates one unit at a time, spending its APs to perform actions like moving or firing. Once that unit's activation is complete, it is marked as 'spent' for the round, even if it has APs remaining. This forces difficult choices about which units to activate and when. Crucially, this system is highly interactive; an enemy unit that is fired upon may have the opportunity to spend its own APs to fire back immediately, creating a tense, reactive battlefield. This core engine is supplemented by Command Action Points (CAPs) and special action cards, which grant players powerful abilities and tactical flexibility to influence the tide of battle. Awakening the Bear! is lauded for its remarkable ability to be both accessible to newcomers and deeply rewarding for veteran wargamers. Its programmed learning system, presented through a 'learn-as-you-play' rulebook, allows players to grasp the fundamentals and start their first scenario within minutes. Yet, beneath this simple entry point lies a game of profound tactical depth, where every decision about positioning, line of sight, and action economy is critical. The dynamic activation system creates a compelling narrative and a constant sense of engagement, eliminating downtime and keeping both players invested in every move. This elegant balance of accessibility, strategic depth, and historical flavor has cemented its status as a modern classic in the wargaming genre.
2-4 90m⚖️ 3.2
Conflict of Heroes: Awakening the Bear! – Operation Barbarossa 1941 (Second Edition)
RANK #1,201
Dive into the pivotal moments of World War II with Conflict of Heroes: Awakening the Bear! (Second Edition), a tactical wargame simulating the German invasion of the Soviet Union in 1941. This game places you in command of platoon and squad-level forces, where individual counters represent infantry squads, crewed weapon teams, and armored tanks. Each scenario, called a "Firefight," presents a unique historical engagement with specific objectives, forces, and turn limits. Your goal is to outmaneuver your opponent, secure strategic objectives, and eliminate enemy units to accumulate more victory points by the end of the mission, thereby rewriting a small slice of history on the Eastern Front. The game distinguishes itself with a dynamic and streamlined ruleset that eliminates the intimidating charts common to many wargames. Gameplay revolves around an elegant Action Point (AP) system, where each unit has a set number of points to spend on actions like moving, firing, or seeking cover. Instead of long phases, players engage in a rapid, alternating activation sequence, activating a single unit to perform its actions before passing the initiative immediately back to their opponent. This creates a tense, fast-paced rhythm with zero downtime. Combat is resolved quickly by rolling dice and comparing attack values to defense values, while modular map boards create varied terrain for each battle. Furthermore, a hand of Action and Command cards introduces an element of surprise, allowing for special maneuvers or unexpected reinforcements. Awakening the Bear! is celebrated for successfully bridging the gap between deep, historical simulation and accessible, modern game design. Its publisher's promise of "No Charts!" and the ability to "teach a new player in under 5 minutes" makes it a widely recommended gateway into the wargaming hobby. While simple to learn, the game offers immense tactical depth and replayability through its numerous scenarios and modular setup. The quick-fire, back-and-forth activation system keeps both players constantly engaged, forcing them to make critical decisions with every move. This combination of historical fidelity, strategic challenge, and ease of entry has earned it critical acclaim and a dedicated following among both wargaming veterans and newcomers alike.
2-4 120m⚖️ 3.2
Star Wars: Legion
RANK #1,267
Star Wars: Legion catapults players onto the iconic battlefields of the galaxy, offering a deeply tactical miniatures wargame focused on infantry-level combat. In this game, you take on the role of a battlefield commander, assembling and leading an army from one of the saga's legendary factions, such as the Galactic Empire or the Rebel Alliance. Using a point-buy system, you customize your forces from the ground up, selecting everything from squads of humble Stormtroopers and fleets of nimble speeder bikes to powerful heroes like Darth Vader and towering vehicles like the AT-ST. The objective isn't merely to annihilate your opponent; victory is achieved through a combination of controlling key objectives, completing mission-specific goals, and outmaneuvering the enemy across a six-round engagement. The gameplay is defined by a unique and compelling command and activation system that simulates the fog of war. Each round begins with a Command Phase, where players secretly select a command card from their hand. These cards determine not only who gets initiative for the round but also how many specific units can be issued direct orders. During the subsequent Activation Phase, players alternate activating a single unit. The twist is that a player must either choose a unit that previously received an order or draw a random token from their order pool. This chit-pull mechanic creates constant tactical tension, as you can never be entirely certain when a crucial unit will get to act unless you've planned for it with your command card. When a unit does activate, it can perform actions like moving with unique jointed tools, attacking with custom dice, or taking aim to improve its odds. Combat is swift, but is layered with strategic depth through cover, weapon keywords, and a brilliant suppression mechanic. What makes Star Wars: Legion a standout experience is how it masterfully blends accessible wargaming mechanics with the rich, cinematic flavor of its source material. The suppression system is a highlight, where troopers who come under fire become less effective and risk panicking, perfectly capturing the feeling of being pinned down by blaster fire. The game's emphasis on list-building and customization provides immense replayability, encouraging players to experiment with different unit compositions and upgrade loadouts. For hobbyists, the high-quality, unassembled miniatures offer a fantastic canvas for painting and personalization, allowing you to bring your own version of the Star Wars galaxy to life. It strikes a perfect balance, offering the strategic depth to satisfy veteran wargamers while remaining streamlined enough to serve as an excellent gateway into the miniatures hobby.
2 180m⚖️ 3.2
Marvel: Crisis Protocol Core Set
RANK #2,015
Marvel: Crisis Protocol is a dynamic tabletop miniatures game where two players assemble, paint, and battle with teams of iconic characters from the Marvel Universe. More than just a fight to the finish, the game is an objective-based contest where strategy and positioning are paramount. Players take on the role of leaders, guiding their hand-picked squad of heroes and villains through a unique crisis scenario. The ultimate goal is to be the first to accumulate 16 Victory Points by controlling key locations on the battlefield and securing valuable assets, all while unleashing spectacular superpowers. Each game presents a new tactical puzzle, demanding players to adapt their strategy to the ever-changing state of the conflict and the unique combination of objectives in play. Gameplay is defined by its innovative roster-building and scenario-generation systems. Before the game, each player creates a roster of ten characters, from which they will select their squad for the specific mission. The mission itself is determined by combining a "Secure" Crisis card, which dictates objective zones to control, with an "Extraction" Crisis card, which involves characters grabbing and holding objective tokens. This combination sets a "Threat Level" that limits which characters a player can field, ensuring balanced and varied matchups. During a round, players alternate activating one character, who can perform two actions like moving, attacking, or using a special ability. A core mechanic is the "Power" resource. Characters gain Power when they take damage, creating a thrilling ebb and flow where a hero on the ropes can power up for a devastating counter-attack, spending that energy to unleash their most famous and powerful abilities. The game's immense appeal lies in its fusion of accessible rules with deep tactical gameplay, making it an excellent gateway into the miniatures hobby. While the core mechanics are straightforward, mastering character synergies, managing the Power economy, and utilizing the highly interactive terrain provides a rich strategic experience. The environment itself is a weapon; characters with superhuman strength can hurl cars, dumpsters, and newsstands at their opponents, creating cinematic moments straight from the comics. The high-quality miniatures are a hobbyist's delight, offering fantastic canvases for painting. Above all, Crisis Protocol excels at capturing the feel of a superhero battle, delivering a thematic, action-packed experience that is visually stunning and endlessly replayable thanks to its modular scenario system and ever-expanding roster of characters.
2 90m⚖️ 2.9
BoxNo Cover Art
RANK #2,863
Bringing the frenetic energy of the critically acclaimed real-time strategy video game to the tabletop, the 'Company of Heroes' board game offers a masterful blend of miniature skirmishes and resource-driven warfare. Officially licensed by SEGA and Relic Entertainment, this World War II simulation challenges commanders to secure victory through tactical brilliance. Players aim to either dominate the battlefield by accumulating enough Victory Points through holding strategic map locations or achieve an outright Annihilation victory by pushing their forces across the terrain to demolish the enemy headquarters. It captures the thrilling duality of macro-level economic management and micro-level squad tactics. Gameplay revolves around an elegant, map-based economic system where territorial control is paramount. Rather than relying on traditional, complex Combat Results Tables, the game utilizes a streamlined Action Point system. Players take turns spending action cubes to maneuver units, seize control points, and harvest vital resources like Manpower, Munitions, and Fuel. These resources fund an escalating war effort, allowing commanders to construct base buildings, unlock advanced tech trees, and deploy specialized infantry alongside formidable light and heavy vehicles. Combat is resolved using a custom dice-driven engine that heavily rewards spatial positioning. Tactical depth emerges from utilizing three-dimensional building cover, managing line of sight, navigating the fog of war, and executing flanking maneuvers to strike the vulnerable rear armor of enemy tanks. The widespread appeal of 'Company of Heroes' lies in its phenomenal ability to recreate the dynamic pacing of its digital counterpart without getting bogged down by excessive rules overhead. Fans praise the seamless integration of resource generation with visceral tactical combat, creating a deeply rewarding learning curve. The inclusion of unique Commander loadouts provides endless strategic variety, allowing players to customize their faction with specialized units and powerful, single-use operational abilities. Furthermore, the robust system is incredibly versatile, scaling gracefully from a tense solo or two-player duel up to massive, cinematic team battles accommodating up to eight players. It successfully bridges the gap between accessible, lighter wargames and deep, heavy simulations, delivering a captivating tabletop experience.
1-8 90m⚖️ 3.4
Bolt Action
RANK #3,247
Bolt Action plunges players directly into the heart of World War II, offering a comprehensive and engaging tabletop wargame experience. Played with 28mm scale miniatures, the game challenges commanders to assemble, deploy, and lead their forces to victory across the iconic battlefields of the 20th century's greatest conflict. Players construct their armies, whether they represent the Axis or Allied powers, using a flexible points-based system, typically building a force of around 1000 points consisting of infantry squads, support weapons, and armored vehicles. The ultimate goal is to outmaneuver and outfight your opponent, achieving scenario-specific objectives that range from capturing key positions to eliminating enemy units, all while managing the morale and effectiveness of your troops under the stress of combat. The gameplay of Bolt Action is defined by its innovative and dynamic activation system. Instead of a traditional I-go-you-go turn structure, the game uses a set of "order dice." At the beginning of each turn, one die corresponding to every unit on the board is placed into a bag. Players then draw dice blindly one by one; the color of the die determines which player gets to activate a unit, creating an unpredictable and tense sequence of play that keeps both sides constantly involved. Once a unit is chosen, its commander can issue one of six orders—from a cautious 'Advance' to move and shoot, to a desperate 'Run' for cover, or a strategic 'Ambush' to lie in wait. Combat is resolved through straightforward D6 rolls, modified by factors like cover, range, and unit skill, while mechanics for pinning and morale add a crucial layer of psychological warfare, simulating the suppressive effects of enemy fire. What sets Bolt Action apart and has earned it a dedicated global community is its masterful balance between historical authenticity and accessible, fast-paced gameplay. Designed by industry veterans Alessio Cavatore and Rick Priestley, the rules are intuitive enough for newcomers to grasp quickly, yet offer the tactical depth and nuance that seasoned wargamers demand. The unique order die mechanic is widely praised for eliminating player downtime and injecting a compelling 'fog of war' element into every turn, as commanders must constantly adapt their plans to a fluctuating battlefield initiative. The game is less a rigid simulation and more a cinematic wargame, focusing on fun and engaging decision-making over complex charts and minutiae. Supported by a vast and ever-expanding range of high-quality miniatures and supplements from Warlord Games, Bolt Action provides an incredible sandbox for hobbyists to recreate their favorite historical engagements and forge their own narratives of WWII heroism.
2-4 120m⚖️ 2.9
Conflict of Heroes: Awakening the Bear – Operation Barbarossa 1941 (Third Edition)
RANK #4,414
The third edition of 'Conflict of Heroes: Awakening the Bear – Operation Barbarossa 1941', released in 2019, is a highly acclaimed squad-level tactical wargame that transports players to the brutal and historic Eastern Front of World War II. Specifically focusing on the 1941 German invasion of the Soviet Union, the game pits opposing forces against each other in various scenario-based engagements. The primary objective typically revolves around outmaneuvering the enemy to capture and control vital geographic locations or methodically eliminating opposing units. Whether commanding German or Soviet troops, commanders must strategically utilize their infantry squads and armored tanks to dominate the battlefield and secure victory in these pivotal historical clashes. At its core, the game utilizes a classic hex-and-counter framework but modernizes the experience with a highly dynamic and tense activation system. The third edition completely revamps the traditional action point allocation system in favor of an innovative 'spent check' mechanic. Whenever a player activates a unit to perform an action, they must roll a die to determine if that unit becomes exhausted or remains ready for subsequent orders. Simple movements yield a high probability of acting again, whereas aggressive actions like attacking drastically increase the chance of the unit becoming spent. To mitigate bad luck and execute critical maneuvers, players draw upon a limited pool of Command Action Points (CAPs) to modify rolls or force extra activations. Commanders take alternating turns until both sides eventually pass, forcing a continuous stream of risky, tactical decisions regarding cover, line of sight, and flanking maneuvers. Enthusiasts and newcomers alike praise this iteration for achieving an elusive balance between deep tactical simulation and remarkable accessibility. The intuitive ruleset can be taught in mere minutes, making it an ideal entry-level title for gamers looking to explore the wargaming genre without feeling overwhelmed by convoluted rulebooks. Furthermore, the tense push-your-luck nature of the new activation system generates incredible cinematic moments and high-stakes drama on the tabletop. For those who prefer independent play, an optional expansion introduces a sophisticated, card-driven AI opponent that smartly utilizes cover and flanking strategies, delivering a robust and highly replayable challenge for solo commanders.
1-4 120m⚖️ 2.8
Warhammer 40,000: Rogue Trader
RANK #5,532
Warhammer 40,000: Rogue Trader is the foundational text that birthed the grim dark future, launching a tabletop phenomenon in 1987. Unlike the grand-scale army battles of its successors, this first edition is a unique hybrid, blending the tactical depth of a miniatures wargame with the narrative freedom of a role-playing game. The game is designed for skirmish-level encounters, with each player controlling a small handful of detailed miniatures. A key aspect of its design is the inclusion of a Game Master (GM), who orchestrates the scenarios, controls non-player forces, and serves as the ultimate arbiter of the complex rules. Consequently, the goal of the game is fluid and scenario-dependent. Victory is not always about simple annihilation; it can involve completing specific objectives like recovering a lost artifact, assassinating a high-value target, or surviving against overwhelming odds, all within a narrative framework crafted by the GM. Gameplay in Rogue Trader is a detailed and crunchy affair, unfolding over a structured sequence of turns. Players alternate activating their forces, moving through distinct phases for movement, ranged combat, psychic powers, and brutal hand-to-hand combat. A character's effectiveness is determined by a suite of core statistics—such as Weapon Skill, Ballistic Skill, Strength, and Toughness—that influence dice rolls for nearly every action. The system employs a full range of polyhedral dice (from D4s to D20s) to resolve the outcomes of shooting and melee, adding a layer of granular detail to the conflict. A standout mechanic is the 'Reserve Move', which allows units a second, shorter movement if they forgo other actions, adding a tactical wrinkle to positioning. The GM's role is central, as the core rulebook encourages them to create bespoke missions using random generation tables, rather than providing a set list of pre-defined scenarios. The enduring legacy of Rogue Trader lies in its ambitious fusion of two distinct gaming genres. It provided wargamers with a system where individual models could gain experience, improve their stats, and develop unique skills over the course of a campaign, effectively blurring the line between a soldier and a character. This emphasis on narrative progression and character development was revolutionary for a miniatures game of its time. The freedom granted to the Game Master to build worlds, create compelling stories, and challenge players with unique situations fosters an incredibly rich and personalized gaming experience. While its dense, detailed ruleset presents a steep learning curve and is considered highly complex, it is this very depth that allows for nuanced tactical decisions and memorable, story-driven moments on the battlefield. It's a game that prioritizes immersive, thematic storytelling over streamlined, competitive play.
2 180m⚖️ 4.3

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