Modern Games
Browse all Modern board games in the Meeple Pulse database.
Styles
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalPoliticalPress Your LuckSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #284
Sushi Go Party!
2016Sushi Go Party! is the expanded, deluxe version of the hit card-drafting game that tasks players with assembling the most delicious meal at a revolving sushi restaurant. Building upon the foundation of the original game, this version introduces a wider array of culinary dishes and a customizable menu system that allows for significantly more variety in every session. The primary goal is to score the most points over three rounds by selecting cards that create high-scoring combinations. Whether you are aiming for a massive platter of sashimi or trying to earn the most maki rolls at the table, the game rewards clever planning and a keen eye on your opponents' growing plates.
The core gameplay loop revolves around a simultaneous 'pick-and-pass' drafting mechanic. Each player starts with a hand of cards, chooses one to keep, reveals it, and then passes the remaining cards to the person sitting next to them. This continues until the hands are empty. The 'Party' edition elevates this experience by offering over twenty different card types. Players can mix and match appetizers, specials, and rolls to create a unique 'menu' for each game, ranging from beginner-friendly sets to more aggressive, cutthroat combinations. Points are tallied at the end of each round, with certain cards like Nigiri providing immediate bonuses—especially when paired with spicy Wasabi—while others like Desserts are stored and only scored at the very end of the meal.
One of the most significant draws of Sushi Go Party! is its incredible accessibility combined with surprising depth. The artwork uses a 'kawaii' aesthetic that makes the game instantly inviting for families and casual gamers. However, beneath the cute illustrations of smiling dumplings and puddings lies a strategic layer of card counting and selective drafting. Because you see almost every hand that rotates around the table, you must decide whether to take the card you need most or block an opponent from completing a high-value set. With support for up to eight players and a massive amount of replayability provided by the various menu configurations, it serves as an essential title for social gatherings and board game nights alike.
2-8 25m⚖️ 1.3

RANK #1,145
Point City
2023Point City is a streamlined card-drafting game that challenges players to architect a flourishing urban environment from the ground up. Serving as a spiritual successor to the popular Point Salad, this title elevates the experience by introducing more complex layers of engine-building and resource management. The primary objective is to accumulate the most victory points by strategically selecting cards from a dynamic market grid. Players must balance the acquisition of raw materials with the construction of civic structures, all while competing against others to secure the most lucrative developments for their growing cityscape.
The heart of the game lies in its unique dual-sided cards. One side represents basic resources—such as energy, industry, or ecology—while the flip side features a specific building with unique costs and scoring opportunities. On their turn, a player drafts two adjacent cards from a central four-by-four grid. If they take a resource, it is added to their pool; if they take a building, they must be able to pay the required resource cost using cards in their hand or permanent resources provided by previously constructed buildings. This engine building aspect is crucial, as every building constructed makes future projects easier to complete. As the grid is depleted, it is constantly replenished with new cards from the deck, ensuring that the market is always evolving and forcing players to adapt their strategies to the available options.
What makes Point City so compelling is its elegant blend of accessibility and depth. It retains the 'pick two' simplicity of its predecessor but adds a satisfying layer of progression that rewards long-term planning. The game is highly regarded for its fast-paced nature, typically wrapping up in under thirty minutes, making it an ideal choice for families or as a 'filler' for more dedicated gaming groups. Its vibrant artwork and intuitive iconography lower the barrier to entry, while the sheer variety of building combinations ensures high replayability. Fans of the genre appreciate the clever tension between taking a needed resource now or grabbing a powerful building before an opponent can. Ultimately, it offers a rewarding puzzle that feels both fresh and familiar, cementing its place as a modern staple in the card-drafting genre.
m⚖️ N/A
BoxNo Cover Art
RANK #17,318
Tricky Twist
2025Tricky Twist is a vibrant and intellectually stimulating trick-taking card game that redefines the genre for the modern era. Released in 2025, it challenges players to navigate an ever-shifting landscape of rules and priorities where the standard hierarchy of cards is rarely static. The primary goal is to accumulate the most victory points over a series of rounds by winning specific "Twist" tricks and meeting hidden objectives that change as the deck thins. Unlike traditional trick-taking games where the highest card simply wins, Tricky Twist introduces a dynamic board element that tracks the current 'Twist Law', a mechanic that can flip the trump suit mid-hand or invert the winning conditions entirely. Players must remain agile, anticipating how their opponents might manipulate the board to render their high-value cards useless.
The gameplay loop of Tricky Twist revolves around a central "Twist Dial" that dictates the current state of play. Each round begins with a drafting phase where players select their hand from a shared pool, adding a layer of strategic foresight before the first card is even played. Notable mechanics include 'Trick-Taking' with a 'Follow Suit' requirement, but with the added complexity of 'Variable Player Powers' assigned through 'Character Roles' at the start of each round. When a player leads a card, others must follow, but certain cards allow a player to rotate the Twist Dial, changing the game's gravity—suddenly, the lowest card might win the trick, or a specific color might become 'Toxic', penalizing the winner. This 'Card Play Conflict' ensures that no two tricks feel the same, and the 'Hand Management' aspect becomes a tense exercise in risk mitigation and opportunistic scoring.
The unique appeal of Tricky Twist lies in its perfect balance between tactical depth and chaotic fun. Fans of the game praise its high replayability, driven by the unpredictable nature of the Twist Dial which ensures that "solved" strategies are impossible to maintain. It captures the social energy of a classic party game while providing the crunchy decision-making found in mid-weight strategy titles. The production value, often featuring high-quality linen-finish cards and a tactile wooden dial, adds a sensory satisfaction to the mechanical "twists." It is a game that rewards those who can read their opponents' intentions, making it a masterclass in psychological play and table talk. Ultimately, Tricky Twist is beloved because it transforms the familiar comfort of a card game into a thrilling, brain-teasing puzzle that keeps everyone on the edge of their seats until the final card is revealed.
3-5 45m⚖️ 2.6