Area Control Games
Browse all Area Control board games in the Meeple Pulse database.
Styles
AbstractAbstract StrategyAdventureAnimalsCard GameChildren's GameCivilizationCo-operativeCompetitiveDiceEconomicEducationalEuroExpansion for Base-gameFamilyFan ExpansionFantasyFightingHistoricalHorrorIndustry / ManufacturingMedievalMedium HeavyMiniaturesPartyParty GamePrint & PlayPuzzle-LikeRacingReal-timeSpace ExplorationSportsStrategyTerritory BuildingThematicTransportationWargame
Themes
AbstractAdventureAncientAnimalsArtBusinessCard GameCo-operativeComic BookCooperativeCrimeEconomicEnvironmentalismExplorationFantasyFightingHistoricalHorrorHumorIntrigueLiteraryMagicMarvelMedievalModernMuseumMysteryMythologyNatureNauticalParty GamePoliticalPress Your LuckRacingSatireSci-FiSocial CommentarySocial InteractionSpaceSuperheroesThematicTravelWarWesternWord-Guessing
Mechanics
3D PlacementActingAction / DexterityAction DraftingAction Point AllowanceAction Point Allowance SystemAction Point SystemAction PointsAction ProgrammingAction QueueAction RetrievalAction SelectionAction/EventAlliancesAlternate ActivationApp-AssistedApp-DrivenArea ControlArea InfluenceArea MajorityArea Majority / InfluenceArea MovementArgumentationAsymmetricAsymmetric FactionsAsymmetric GameAsymmetric PowersAsymmetrical PowersAuction & BiddingAuction/BiddingAuctioningBag BuildingBettingBetting and BluffingBetting and WageringBetting and WagersBiddingBingoBlind BiddingBluffingCampaign / Battle Card DrivenCampaign / LegacyCampaign / Legacy GameCampaign / Mission-basedCampaign / ScenariosCampaign GameCampaign PlayCard DraftingCard DrawingCard DrivenCard Driven ActionCard Driven CombatCard Driven Dice AllocationCard Driven MovementCard ManagementCard PlayCard Play / Hand ManagementCard Play Conflict ResolutionCard SheddingCard-Driven MovementCharacter CreationCharacter ProgressionChit-Pull SystemCo-op PlayCo-operative GameCo-operative PlayCode-breakingCombat ResolutionCombo ChainCommand CardsCommodity SpeculationCommunication LimitsContract FulfillmentContractsCooperative GameCooperative GameplayCooperative PlayCooperative Trick-takingDebateDeck BuildingDeck ConstructionDeck, Bag, and Pool BuildingDeck-BuildingDeductionDexterityDice DraftingDice PlacementDice RollingDiplomatic InfluenceDraftingDynamic Battle SystemEnclosureEnd Game BonusesEngine BuildingEngine-BuildingEscape RoomEvent DrivenExplorationFarmingFlip and WriteFollowFollow ActionGrid CoverageGrid MovementHand ManagementHex-and-CounterHexagon GridHidden MovementHidden RolesI Cut You ChooseIncomeInfluence / Area MajorityLadder ClimbingLegacyLegacy ElementsLegacy GameLegacy SystemLimited CommunicationLine DrawingLine of SightMancalaMap AdditionMap MovementMarketMarket DraftingMarket ManipulationMarket MechanicMarket SpeculationMatchingMeasurement MovementMemoryMission ObjectivesModular BoardModular Board ConstructionMove Through DeckMovement PointsMovement TemplatesMulti-Use CardsMulti-use CardsMultiple ScenariosMust FollowNarrative ChoiceNarrative Choice / ParagraphNegotiationNegotiation MechanicsNetwork & Route BuildingNetwork BuildingNetwork and Route BuildingOne vs ManyOne vs. ManyOpen DraftingOwnershipPaper-and-PencilPartnershipsPattern BuildingPattern RecognitionPick-up and DeliverPlayer EliminationPlayer InteractionPlayer JudgePoint SaladPoint to Point MovementPolyominoesPush Your LuckPush-Your-LuckPuzzlePuzzle-LikePuzzle-SolvingRaceReal-TimeRecipe FulfillmentResource ManagementRole PlayingRole SelectionRoll / Spin and MoveRondelRoute BuildingRoute-BuildingRoute/Network BuildingSanity SystemScenario / Campaign PlayScenario / Mission / Campaign GameScenario / Mission FunctionSecret Unit DeploymentSemi-Cooperative GameSet CollectionSheddingSimulationSimultaneous ActionSimultaneous Action SelectionSimultaneous Hidden AllocationSocial DeductionSocial InteractionSolo / Solitaire GameSpace ExplorationStat Check / Skill CheckStat Check ResolutionStock HoldingStorytellingStrategic PlanningTableau BuildingTactical Decision-MakingTake ThatTargeted CluesTeam PlayTeam-Based GameTeam-Based GuessingTeamworkTech TreesTech Trees / Tech TracksTechnology & Armament TracksTechnology TreeTension & Aggression TracksTile DraftingTile LayingTile PlacementTime TrackTime TravelTower DefenseTrack MovementTradingTrick-takingTug of WarTurn Order: PassTurn Order: Stat-BasedUnit PlacementVariable Phase OrderVariable Player PowersVariable Set-upVariable SetupVictory Point TracksVotingWord AssociationWord GameWord GuessingWord-GuessingWord-guessingWordplayWorker Placement

RANK #2,015
Marvel: Crisis Protocol is a dynamic tabletop miniatures game where two players assemble, paint, and battle with teams of iconic characters from the Marvel Universe. More than just a fight to the finish, the game is an objective-based contest where strategy and positioning are paramount. Players take on the role of leaders, guiding their hand-picked squad of heroes and villains through a unique crisis scenario. The ultimate goal is to be the first to accumulate 16 Victory Points by controlling key locations on the battlefield and securing valuable assets, all while unleashing spectacular superpowers. Each game presents a new tactical puzzle, demanding players to adapt their strategy to the ever-changing state of the conflict and the unique combination of objectives in play.
Gameplay is defined by its innovative roster-building and scenario-generation systems. Before the game, each player creates a roster of ten characters, from which they will select their squad for the specific mission. The mission itself is determined by combining a "Secure" Crisis card, which dictates objective zones to control, with an "Extraction" Crisis card, which involves characters grabbing and holding objective tokens. This combination sets a "Threat Level" that limits which characters a player can field, ensuring balanced and varied matchups. During a round, players alternate activating one character, who can perform two actions like moving, attacking, or using a special ability. A core mechanic is the "Power" resource. Characters gain Power when they take damage, creating a thrilling ebb and flow where a hero on the ropes can power up for a devastating counter-attack, spending that energy to unleash their most famous and powerful abilities.
The game's immense appeal lies in its fusion of accessible rules with deep tactical gameplay, making it an excellent gateway into the miniatures hobby. While the core mechanics are straightforward, mastering character synergies, managing the Power economy, and utilizing the highly interactive terrain provides a rich strategic experience. The environment itself is a weapon; characters with superhuman strength can hurl cars, dumpsters, and newsstands at their opponents, creating cinematic moments straight from the comics. The high-quality miniatures are a hobbyist's delight, offering fantastic canvases for painting. Above all, Crisis Protocol excels at capturing the feel of a superhero battle, delivering a thematic, action-packed experience that is visually stunning and endlessly replayable thanks to its modular scenario system and ever-expanding roster of characters.
2 90m⚖️ 2.9

RANK #2,414
Pax Pamir
2015Set in the 19th-century 'Great Game,' Pax Pamir (2015) invites players into the high-stakes political landscape of Central Asia during the collapse of the Durrani Empire. As Afghan tribal leaders, players do not act as traditional conquerors seeking personal territory; instead, they navigate the competing interests of the British, Russian, and Afghan coalitions. The primary objective is to align oneself with the empire that eventually secures dominance over the region, while simultaneously ensuring you are the most influential figure within that specific coalition to claim ultimate victory.
The gameplay revolves around a volatile central market where players purchase cards representing agents, events, and historical figures to build a personal tableau. These cards allow players to exert influence over the map, deploying tribes to control routes and spies to infiltrate rival courts. A key mechanic involves area influence and shifting loyalties, as players can switch allegiances to a different empire if the current political tide turns. Dominance checks are triggered throughout the game, scoring players based on their coalition's standing or their personal influence if the board remains fragmented and no single empire prevails.
What makes Pax Pamir stand out is its deep historical flavor and intensely interactive nature. It is widely praised for its ability to simulate complex geopolitical struggles through a relatively tight card-driven system. Fans of the game appreciate the high level of player interaction, where every market purchase or board movement ripples across the table, forcing opponents to constantly pivot their strategies. The tension is palpable as players balance long-term engine building with the immediate need to sabotage a rival's rise. It remains a masterpiece of historical simulation, offering a unique and challenging perspective on power and diplomacy that rewards tactical flexibility and sharp social reading.
m⚖️ N/A

RANK #2,855
Emberheart
2025In Emberheart, 2-4 players work together to rescue and train dragons, rally heroes, and make a stand against the dragon poachers. Each player takes on the role of a hero, using their unique abilities and resources to contribute to the greater good. As players progress, they'll need to balance their individual goals with the collective effort to save the dragons.
2-4 60m⚖️ 3.5

RANK #2,863
Bringing the frenetic energy of the critically acclaimed real-time strategy video game to the tabletop, the 'Company of Heroes' board game offers a masterful blend of miniature skirmishes and resource-driven warfare. Officially licensed by SEGA and Relic Entertainment, this World War II simulation challenges commanders to secure victory through tactical brilliance. Players aim to either dominate the battlefield by accumulating enough Victory Points through holding strategic map locations or achieve an outright Annihilation victory by pushing their forces across the terrain to demolish the enemy headquarters. It captures the thrilling duality of macro-level economic management and micro-level squad tactics.
Gameplay revolves around an elegant, map-based economic system where territorial control is paramount. Rather than relying on traditional, complex Combat Results Tables, the game utilizes a streamlined Action Point system. Players take turns spending action cubes to maneuver units, seize control points, and harvest vital resources like Manpower, Munitions, and Fuel. These resources fund an escalating war effort, allowing commanders to construct base buildings, unlock advanced tech trees, and deploy specialized infantry alongside formidable light and heavy vehicles. Combat is resolved using a custom dice-driven engine that heavily rewards spatial positioning. Tactical depth emerges from utilizing three-dimensional building cover, managing line of sight, navigating the fog of war, and executing flanking maneuvers to strike the vulnerable rear armor of enemy tanks.
The widespread appeal of 'Company of Heroes' lies in its phenomenal ability to recreate the dynamic pacing of its digital counterpart without getting bogged down by excessive rules overhead. Fans praise the seamless integration of resource generation with visceral tactical combat, creating a deeply rewarding learning curve. The inclusion of unique Commander loadouts provides endless strategic variety, allowing players to customize their faction with specialized units and powerful, single-use operational abilities. Furthermore, the robust system is incredibly versatile, scaling gracefully from a tense solo or two-player duel up to massive, cinematic team battles accommodating up to eight players. It successfully bridges the gap between accessible, lighter wargames and deep, heavy simulations, delivering a captivating tabletop experience.
1-8 90m⚖️ 3.4

RANK #6,514
Warhammer 40,000 (Tenth Edition) solidifies its reign as the world's most popular tabletop miniature wargame, thrusting players into the war-torn, grimdark science-fantasy universe of the 41st Millennium. In this game, two or more players command armies of intricately detailed miniatures, representing factions like the stoic Space Marines, the numberless Tyranid swarms, or the enigmatic Aeldari. The goal is to achieve battlefield supremacy through tactical acumen, strategic objective control, and the annihilation of enemy forces. This tenth iteration was designed around the philosophy of 'Simplified, not simple,' overhauling years of accumulated rules to create a more accessible and dynamic experience without sacrificing the strategic depth that has defined the game for decades.
The core gameplay unfolds over a series of battle rounds, where each player takes a turn consisting of five distinct phases: Command, Movement, Shooting, Charge, and Fight. Players utilize tape measures for movement and weapon ranges, while six-sided dice determine the outcomes of everything from blistering ranged volleys to desperate melee clashes. Tenth Edition introduces several key innovations to streamline play. All unit statistics, weapons, and special abilities are now consolidated onto comprehensive Datasheet cards, drastically reducing the need to reference multiple books. Morale has been reimagined as 'Battle-shock,' a test that can cripple a unit's ability to hold objectives. Furthermore, the once-separate Psychic phase has been seamlessly integrated into the Shooting and Fight phases, making supernatural powers faster and more intuitive to use.
What sets Warhammer 40,000 apart is its unique fusion of deep tactical gameplay with a rich, rewarding hobby experience. Beyond the battlefield, players spend countless hours collecting, assembling, and painting their armies, making each force a unique personal creation. The game's appeal lies in its immense scale, from small skirmishes to epic conflicts involving dozens of units. For new players, the introduction of the 'Combat Patrol' format provides a perfectly balanced, out-of-the-box starting point. This allows anyone to begin playing quickly with a pre-set force, while veteran commanders can still engage in massive, multi-hour battles that test the limits of their strategic skill and beautifully painted collections.
2 180m⚖️ 4.2

RANK #7,856
Brass Empire
2016In the captivating steampunk world of Brass Empire, corporate titans vie for supremacy in a high-stakes struggle for resources and technological dominance. As the CEO of your burgeoning corporation, you'll strategically deploy workers to mine precious ore, construct powerful buildings, and recruit formidable units, all while skillfully managing your deck of cards. This innovative 2016 deck-building game combines engine-building and area control elements, challenging players to optimize their resource flow, outmaneuver rivals, and strategically build an unstoppable industrial empire to claim ultimate victory. Experience intense corporate warfare and strategic card play in this engaging board game.
m⚖️ N/A

RANK #11,426
Prepare to forge an industrial empire in Brass: Pittsburgh, the highly anticipated economic strategy board game launching in 2026. This standalone iteration of the critically acclaimed Brass series immerses players in the steel city's historic industrial revolution, challenging them to build and manage a sophisticated network of canals, railroads, and factories. Strategically produce goods, capitalize on market demands, and outmaneuver rivals to dominate the resource management landscape and achieve ultimate economic prosperity. With deep strategic choices and intricate network building mechanics, Brass: Pittsburgh offers a compelling competitive experience for fans of complex eurogames and new players eager to dive into a richly themed industrial simulation.
m⚖️ N/A
BoxNo Cover Art
Get Packing!
2017Get Packing! is a travel-themed board game designed for 2-4 players, where each player takes on the role of a traveler trying to pack their luggage efficiently. The goal is to be the first player to check in at the airport and depart for their destination. Players must carefully select items from their inventory to pack into their suitcase, taking into account factors such as weight, size, and priority. The game requires strategic thinking and planning ahead, as players need to balance the need to pack essential items with the limited space available in their luggage.
The gameplay is divided into several rounds, each representing a different stage of packing. Players start by selecting items from their inventory and placing them in their suitcase, taking care not to exceed the weight limit. They can also use special cards to help them pack more efficiently or to gain an advantage over their opponents. As players progress through the game, they must adapt to changing circumstances, such as unexpected delays or changes in weather.
One of the unique features of Get Packing! is its innovative packing mechanism, which requires players to think creatively about how to fit all their items into their suitcase. The game also includes a variety of challenges and obstacles that players must overcome, adding an extra layer of excitement and unpredictability to the gameplay.
2-4 30m⚖️ 3.0
BoxNo Cover Art
Starseer
2017Starseer is a game that challenges players to explore and settle new planets, managing resources and making strategic decisions to ensure the survival of their civilization. The game is set in space, where players take on the role of starseers, tasked with discovering and colonizing new worlds. Each player has a unique set of abilities and strengths, which they must use to overcome the challenges of space travel and planetary settlement.
Gameplay involves managing resources such as food, water, and energy, as well as researching new technologies to improve their chances of success. Players must also navigate the risks of space travel, including asteroid fields, black holes, and hostile alien encounters. The game features a modular board, with interlocking tiles representing different planets and celestial bodies.
One of the unique aspects of Starseer is its focus on exploration and discovery. Players must explore new planets, gather resources, and make strategic decisions about which worlds to settle and how to manage their colonies. This requires a combination of strategic thinking and tactical decision-making, as players balance short-term needs with long-term goals.
Starseer has gained a loyal following among fans of space-themed games and strategy enthusiasts. Its unique blend of exploration, resource management, and strategic decision-making makes it an engaging and challenging experience for players.
2-4 60m⚖️ 3.5

"Concordia Venus: Balearica / Italia" is an expansion map pack for the acclaimed Eurogame, "Concordia Venus" (which itself is a standalone game compatible with the original "Concordia"). Players take on the roles of Roman patricians, establishing vast trade networks and colonizing provinces across the Mediterranean. The ultimate goal is to accumulate the most victory points by strategically expanding their empire, collecting sets of goods, and demonstrating mastery over various Roman deities. This highly strategic game challenges players to balance immediate gains with long-term prosperity, all within the historical backdrop of the burgeoning Roman Empire.
At its core, Concordia utilizes an elegant hand management and action selection system. Players start with an identical hand of seven personality cards, each granting a specific action like moving colonists, producing goods, selling goods, or recruiting new specialists. Crucially, playing a \"Tribune\" card allows players to retrieve all previously played cards, dictating the tempo and rhythm of their turns. This simple yet profound mechanic ensures players are constantly evaluating their card play, planning several turns ahead, and adapting to their opponents' moves. The Balearica and Italia maps introduce fresh layouts and strategic challenges, forcing veteran players to re-evaluate their established build orders and trade routes.
Concordia is celebrated for its deep strategic gameplay wrapped in accessible rules. It's a game of efficiency, timing, and resource management without the often overwhelming complexity found in other heavy Euros. Its unique appeal lies in its \"point salad\" scoring system, where nearly every action contributes to victory points, making every decision feel meaningful. The lack of luck, direct conflict, and clear path to victory encourages diverse strategies and high replayability. \"Balearica / Italia\" enhances this by providing new geographical puzzles, ensuring that each game offers a fresh, engaging challenge for those who appreciate elegant design and cerebral gameplay.
2-5 90m⚖️ 2.9
BoxNo Cover Art
Museum: Kickstarter Edition is a strategic board game designed for 1-4 players, where each player takes on the role of a museum curator tasked with collecting and displaying artifacts from around the world. The game's primary objective is to earn the most prestige points by acquiring valuable artifacts, constructing exhibits, and attracting visitors to the museum. Players must carefully manage their resources, prioritize their actions, and make strategic decisions to outmaneuver their opponents.
Gameplay involves a combination of area control, resource management, and engine-building mechanics. Each player starts with a basic collection of artifacts and a limited budget for acquiring new ones. As players collect more artifacts, they can construct exhibits, which provide bonus points and attract visitors. However, the museum's capacity is limited, so players must carefully balance their exhibit construction with the need to acquire new artifacts.
The game features a unique mechanic called 'exhibit cards,' which allow players to create custom exhibits using their collected artifacts. These cards also introduce an element of luck, as players can draw random exhibit cards that may provide unexpected benefits or challenges. Additionally, the game includes a variety of visitor tokens, each with its own preferences and requirements for visiting specific exhibits.
Museum: Kickstarter Edition offers a unique blend of strategic planning, tactical execution, and social interaction. Players must navigate the complex web of artifact acquisition, exhibit construction, and visitor management to emerge victorious. The game's theme is rich in detail, allowing players to immerse themselves in the world of museum curation and competition.
m⚖️ 3.5
BoxNo Cover Art
Museum: The Archaeologists is a board game designed for 2-4 players, where each player takes on the role of an archaeologist tasked with excavating and reconstructing ancient artifacts. The game's primary objective is to be the first player to collect and restore three artifacts, which are represented by various components such as cards, tokens, and miniatures. Players must navigate through a modular board, which consists of interlocking tiles that represent different excavation sites. Each site has its unique challenges and opportunities, requiring players to strategically plan their moves and allocate resources effectively.
m⚖️ 3.5